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Latest Posts

Member Service Center / Help Desk

📜 Changelogs: DotA_Allstars_7.04f(5-9)

📝 7.04f9 Changelogs:

  • Fixed rare bugs where Winrunner got stuck after Gust, and where Barathrum globally insta-killed enemies, possibly related to Multishot. (?)
  • Fixed Bugs with Sharpshooter (Hoodwink)
  • Fixed Jinada (Bounty Hunter) not counting cooldown reductions
  • Fixed Static Link (Razor) having less duration
  • Fixed Sentry Wards couldn't be bought before creep spawn
  • Fixed Reflection (Terrorblade) not affecting on fogged targets
  • Fixed Charge providing troubles on Vessel/Urn, and no longer provides more than one self charge when wielder dies.
  • Fixed Dagon not healing when non-hero targetted
  • Fixed FPS issues with Meepo (?)
  • Attribute Bonus now has "i" as learn hotkey
  • Changed Raise Dead (Dark Troll Warlord) hotkey from G to F
  • Roshan now has a 15% chance to apply debuff for 3 seconds that reduces HP restoration by 30%.
  • Reduced Sentry Ward gold cost from 100 to 50
  • Reduced Turtle (neutral creep) Magic Resistance from 50% to 25%
  • Improved turn rates

Spirit Vessel

  • Reduced cast range from 950 to 750
  • Increased cooldown from 7s to 10s
  • Increased HP Restoration Reduction on enemy target from 50% to 70% (Heals, Lifesteal, HP Regen and Spell Lifesteal)

Lina

Dragon Slave

  • Reduced cast point from 0.45 to 0.35
  • No longer applies a 3-second 10/20/30/40 damage per second debuff
  • Increased first damage from 75/150/225/300 to 85/165/245/325
  • Reduced manacost from 100/115/130/145 to 100/110/120/130

Laguna Blade

  • Reduced cast point from 0.45 to 0.3

Zeus

Arc Lightning

  • Increased manacost from 75/80/85/90 to 80/90/100/110

Lightning Bolt

  • Rescaled cooldown from 6s to 9/8/7/6

Obsidian Destroyer

Astral Imprisonment

  • Rescaled cast range from 650 to 400/500/600/700

Talent changes:

  • LVL 10 Left bonus Attack Speed increased from +15 to +20
  • LVL 15 Right from +250 Mana to +100 Astral Imprisonment Cast Range
  • LVL 20 Right from +20 Strength to +20% Spell Lifesteal
  • LVL 25 Left from +30% Spell Lifesteal to -60s Sanity's Eclipse Cooldown

📝 7.04f8 Changelogs:

  • Fixed Spirit Lance (Lancer) bug spawning doubled illusion upon kill
  • Fixed Mana Drain (Lion) interruption (?)
  • Reduced purchase available time of Fallen Sky and Trident from 60m to 50m
  • Level 15 right talent of Mars from +25 Damage to -20s Arena Of Blood Cooldown

📝 7.04f7 Changelogs:

  • Fixed Bushwhack providing permanent vision to the affected target

📝 7.04f5 Changelogs:

🎮 Basic Changes & Fixes:

  • Fixed courier not delivering items while hero sleeping after respawn
  • Reverted default trees
  • Changed Roshan mini-map icon to proper one

🌟 Items

  • Fixed Abyssal Blade having no bash cooldown

Triforce Blade 

  • Renamed into Trident and changed icon
  • Now becomes available for purchase at the 60 minute from creep spawn

Fallen Sky

  • Increased cooldown from 15 to 25
  • Now becomes available for purchase at the 60 minute from creep spawn

  Monkey King Bar

  • Hotkey in the shop to buy changed from A to E due to conflicting with Aghanim

 👑Added New Hero Hoodwink

Base HP regen: 0.25, Turn rate: 0.9, Move speed: 310, BAT: 2, Attack animations: 0.4 / 1.5, Attack range: 575 (missile speed 1800), Str: 17 +2, Agi: 24 +3.6, Int: 21 +2.9
Level 1 stats: Damage: 50-54, HP: 540 +2/s, MP: 302 +1/s. Armor: 4

🎯Abilities

  1. Acorn Shot
  2. Bushwhack
  3. Scurry
  4. Ultimate: Sharpshooter (Scepter upgradable)
  5. Hunter's Boomerang (talent)

Acorn Shot (D)

Fires an acorn at a target, bouncing 2/3/4/5 times within 525 AoE, dealing bonus 55/90/125/160 + 75% attack damage as physical damage applying attack effects from items and abilities, and slowing movement by 100% for 0.35s. When point-targeted, creates a tree that lasts 20s, from which the acorn bounces (can be toggled with sub-ability to always create a tree)

  • Cast Range: 700/775/850/925 (scales with attack and cast range modifiers)
  • Cooldown: 16/14/12/10
  • Manacost: 70/75/80/85

Bushwhack (F)

Tosses trap that stuns enemy near a tree within a 265 AoE for 1.4/1.6/1.8/2 seconds. Affected enemies take 90/180/270/360 magical damage in total, are pulled to the closest tree, and have their vision reduced to 0 for the stun duration.

  • Cast Range: 1000
  • Cooldown: 15/14/13/12
  • Manacost: 90/100/110/120

Scurry (R)

Passively grants a 15%/20%/25%/30% chance to evade physical attacks while near trees within a 275 AoE. When activated, provides 20%/25%/30%/35% bonus movement speed, +50/100/150/200 attack range, +50/100/150/200 cast range, phased movement, and tree-walking for 3.5/4/4.5/5 seconds. 

  • Charge Replenish Time: 30/24/18/12
  • Manacost: 35
  • Passive Affected by Break and Active Interrupts channeling

Sharpshooter (T)

Charges up and fires a deadly bolt from a crossbow, which travels up to 3000 distance, dealing heavy magical damage, applying Break, and slowing an enemy's movement speed by 30%/40%/50%. Damage ranges from 120/195/270 to 600/975/1350, and the debuff duration from 1 to 5 seconds, scaling to maximum after 3 seconds. Bolt is fired automatically after 5 seconds. The force of the shot causes knockback. Creeps hit by the bolt take half the damage. Bolt stops traveling upon hitting any hero.
Each time the bolt hits an enemy hero when wound up to maximum, the Sharpshooter's damage permanently increases by 10

  • Cooldown: 45
  • Manacost: 100/150/200
  • Scepter Upgradeable: Grants the Decoy ability which turns hero invisible and creates illusion that starts aiming Sharpshooter. Also affects itself by decreasing wind-up speed from 3s to 2.25s, increasing arrow speed from 2200 to 2750 and ms Slow by 20%

Decoy (C)

Turns hero invisible and increases movement speed by 15% for 6 second. Creates a decoy illusion that starts aiming a weakened Sharpshooter at the nearest enemy hero within a range of 3000. If the illusion is attacked or hit by a targeted ability within 1000 range, it is destroyed, creating a tree and throwing Bushwhack that only stuns toward the enemy

  • Sharpshooter Damage: 60%
  • Cooldown: 30
  • Manacost: 60

Hunter's Boomerang (20 level left talent ability) (B)

Tosses a boomerang in an arc. Upon contact, it returns. The boomerang will deal 250 magical damage as it passes through or hits enemies, and apply a Hunter's Mark that causes affected enemies to be slowed and increases their incoming spell damage by 25% for 7 second.
Cast Range: 1100
Cooldown: 18
Manacost: 125

Talents:

  • Level 25: +400 Sharpshooter Damage (Left), 2 Acorn Shot Charges (Right)
  • Level 20: Adds Boomerang (Left), Sharpshooter True Sight Vision (Right)
  • Level 15: +1 Acorn Shot Bounces (Left), +60 Bushwhack Damage (Right)
  • Level 10: +1.5 Mana Regen (Left), +1 Scurry Charge (Right)

✅ Heroes Changes

  • Fixed Set #66: Gorgon model being untargetable (?)
  • Fixed Eclipse (Luna) could be targeted at couriers
  • Removed hotkey from Treant's Nature's Guise since its passive

Phantom Lancer

  • Spirit Lance (Aghanim)
  • No longer stops bouncing if target dead
  • Extra bounces reduced from 4 to 2
  • Now once all valid units are hit, starts jumping on the same units again

Rubick

  • Fixed Spell Steal Aghanim not affection on Storm Bolt (Sven)
  • Corrected Arcane Supremacy cast range bonus

Sven

Storm Bolt

  • Now has sub-ability allowing to choose if Sven follows the bolt (toggled off by default)
  • Cold Blooded (Medusa) now reflects snake on hit only

Lion

Mana Drain

  • Reduced Link Break Distance from 1200 to 850

Lina

  • LVL 20 Right talent Damage to Spells for each Fiery Soul Charge reduced from +30 to +15

Tinker

  • Keen Conveyance
  • Fixed effect appearing with Set #25: Tinker

Rearm

  • Increased cooldown from 0 on each level to 7/6/5. Can be resetted by itself

Pudge 

Hook

  • Sound now applies to any unit in range 2000, instead only heroes

 Arc Warden

  • Tempest Double
  • Reverted clone spawned health from HeroMaxHP to HeroCurrentHP
  • Reverted clone spawned mana from HeroMaxMP to HeroCurrentMP
  • Reverted ability targeting type from point-targeted to non-targeted
  • Plus new hero hoodwink
Member Service Center / Help Desk

📜 Main Changelogs: 7.03b2 to 7.04f5
 

New Features, Balance Changes, and Recodes
 


⚙️ Core Updates

  1. Resolved all identified glitches and fixed nearly every feature that wasn’t working as intended.
  2. MiniMap Customization Commands:
    • -minimap 1: Enhanced default MiniMap.
    • -minimap 2: High-detail MiniMap.
    • -minimap 3: Classic default MiniMap.
    • Config setting: GoodMinimap = wc3 (restores vintage MiniMap style).
  3. Player Tipping Feature:
    • Command: -tip (slot number 1-10)
    • Limit: 5 uses
    • Recharge time: 60 seconds
    • Silence option: -mute (slot number 1-10)
  4. New Soundtrack:
    • Flying Steps - We Are Electric
    • Activation: -music electric
  5. Custom Lighting System:
    • Enable with: -light 6
    • Automatically active during New Year event.
  6. Sentry Ward Visibility Markers:
    • Config: AlwaysDisplayRangeMarkers
    • Toggle in-game: -aoe
  7. Cooldown Enhancements:
    • Passive items, talents, and charges now enjoy complete cooldown benefits.
  8. Tower Range Display Upgrade:
    • Enemy tower attack zones now highlighted in <span style="color:red">red</span>.
  9. Restored Classics:
    • Reintroduced vintage couriers from early versions.
    • Brought back Felwood’s day/night ambient audio.
  10. Map Modifications:
    • Eliminated: 2 Shrines (leaving 2 intact).
    • Eliminated: Side shops.
    • Revamped: Terrain layout.

✅ Gameplay Balance Adjustments

  1. Draft Mode Reductions:
    • Random Draft (-rd): Hero pool cut from 50 to 33.
    • Captain Draft (-cd): Hero pool cut from 50 to 33.
  2. Ban Phase Changes:
    • Hero ban probability raised from 50% to 70%.
    • VIP ban probability lowered from 100% to 90%.
  3. Hex Mechanics:
    • Hex effects now removable only with Strong Dispel.
  4. Ward Targeting Boost:
    • Melee units gain +200 attack range when attacking wards.
  5. Level Cap Expansion:
    • Maximum hero level increased from 25 to 30.
  6. Deny Rewards Tweaked:
    • Denied creep XP for the denying team upped from 40% to 50%.
    • Denied creep gold reward raised from 20% to 25%.
  7. Hero Kill Reward Formula:
    • New calculation: 125 + (KilledHeroLevel × 8) + KillStreakValue.
  8. Neutral Stack Bonus:
    • Gold bonus for stacking neutrals boosted to 50%.
  9. Experience Per Level:
    • Revised XP needed per level:
      240 / 640 / 1160 / 1760 / 2440 / 3200 / 4000 / 4900 / 5900 / 7000 / 8200 / 9500 / 10900 / 12400 / 14000 / 15700 / 17500 / 19400 / 21400 / 23600 / 26000 / 28600 / 31400 / 34400 / 38400 / 43400 / 49400 / 56400 / 63900
  10. Kill Streak Rewards:
    • Updated gold bonuses:
      75 / 150 / 225 / 300 / 375 / 450 / 525 / 600
  11. Teleport Scroll Adjustments:
    • Gold from a leaver’s teleport scroll no longer splits with the team.
    • Starting Teleport Scrolls dropped from 3 to 1.
    • Free Scroll of Town Portal provided upon respawn.
  12. Dynamic Gold Per Minute (GPM):
    • GPM now scales with game time:
      • 0-5 min: 100 GPM
      • 5-22 min: 106 GPM
      • 22-40 min: 112 GPM
      • 40-62 min: 120 GPM
      • 62-90 min: 128 GPM
      • 90+ min: 140 GPM
  13. Spell Block and reflections:
  • Abilities that fire individual tracking projectiles at targets to apply the same effect to all units hit now trigger spell block and reflection independently. The following abilities have had their behavior changed:
    • Dazzle: Poison Touch
    • Lion: Finger of Death with Aghanim's
    • Gleipnir: Eternal Chains (It is now blockable and reflectable)
  • Abilities that can be unit or point targeted, but do not track their target when unit targeted can no longer be blocked or reflected. The following abilities have had their behavior changed:
    • Lion: Impale
    • Sand King: Burrowstrike
  • Abilities that can be unit targeted and displaces the caster are now blocked on ability cast instead of after displacement. The following abilities have had their behavior changed:
    • Huskar: Life Break
    • Sven: Storm Bolt with Aghanim's Scepter
    • Tuskarr: Snowball (no longer ignores enemy's Linken's Sphere)
    • Tiny: Toss (no longer ignores enemy's Linken's Sphere)

✅ System Reworks & New Features

  1. Added Manipulations:
    • Incoming Spell Damage (diminishing stack):
      • Veil of Discord: 18%
      • Blake Drake aura (neutral): 9%
    • New stats: AoE Bonus, HP Recovery, MP Recovery, Spell Lifesteal (+ amplification).
  2. Overhauled Mechanics:
    • Reworked HP/MP regeneration, attack ranges, neutral skills, auras, and item effects.
    • Adjusted force movement so cyclones interrupt them correctly.
    • Improved Bonus Cast Range to work with borrowed spells (e.g., Rubick).
    • Refined turn speeds for better handling of forced movements (Force Staff, Icarus Dive, jumps).
  3. Status Resistance Update:
    • Now stacks diminishingly and doesn’t combine with other Sange items.
  4. Physical Damage Block Changes:
    • Uses pseudo-random chance, effective against structures.
    • Blocked damage displayed as a negative value (toggle: -dmgblock).
    • Config: DisableDamageBlockCount (default: false).
  5. Cleave Redesign:
    • Shape shifted from circular to trapezoid.
    • Bug fixes implemented.
    • Applies to illusions with 10% damage output.

🐦 Courier Modifications

  1. Courier Updates:
    • No visibility in Roshan’s pit.
    • Unaffected by HP/MP/MS/armor boosts or abilities (except fountain effects).
    • -15% speed when holding consumables.
    • Health replaced with attack durability:
      • Killed by 1 melee hero hit, 2 ranged hero hits, or 6 creep/tower hits.
    • Fountain buff provides haste speed.
    • Gold reward shifted to unreliable gold.
    • Burst duration extended: 4 → 6 seconds, cooldown upped: 90 → 120 seconds.
    • Vision range increased: 129 → 200.
    • Removed Hungry Chest walking audio.
    • Respawn display no longer stalls when hero is dead.
    • Flying Courier unlock level lowered: 5 → 4.
    • Respawn time adjusted: 120/180 → 60 + 6 × Current Level.
    • Gold reward rescaled: 125/175 → 25 + 5 × Current Level.
    • XP reward rescaled: 0/349 → 35 + 20 × Current Level.
    • Speed rescaled: 380/470 → 290 + 10 × Current Level.

🌟 Rune Updates

Power Runes now start spawning at 6:00 minutes of game-time.

Rune alt-click messages updated.

Rune Illusions and Wisdom Rune now work on Spirit Bear.

Double Damage Rune renamed to Amplify Damage Rune.

Base damage bonus decreased from 100% to 80%.

Now also provides +25% Spell Amplification.

 Bounty Runes:

Removed 2 of the 4 Bounty Rune spawn points.

Bounties now spawn at the previous Shrine locations.

Gold per rune adjusted from 40 + (10 per 5 minutes) to 36 + (9 per 5 minutes).

The first rune spawn now spawns 4 Bounty Runes (2 at the default Powerup Rune points).

Rune spawn interval set to every 3 minutes.

Bottle refill now gives 2 charges instead of 3.

New Runes:


Wisdom Rune

Starts spawning at 7:00 minutes, then every 7 minutes (14:00, 21:00, 28:00, etc.).

Spawns near Ancient Camp at designated Wisdom Rune spots.

Grants 280 experience (increases by 280 every 7 minutes).

Grants experience to the hero with the lowest experience in the team. If they pick it up, the hero with the second-lowest experience also gains the experience.

Grants experience even if heroes are dead, but only after respawning.

Shield Rune

Spawns randomly with powerup runes at 6:00 minutes in the river.

Grants an All Damage Barrier for 75 seconds equal to 50% of hero's max HP.

Water Rune:

Spawns at 2:00 and 4:00 minutes at the Power Rune spots in the river. After this time, they no longer spawn.

Instantly restores 40 Health and 80 Mana.

Replenishes only 2 Bottle charges.

📝 Buildings:

Beggar Todd (shop) moved inside the fountain area.

Towers are now invulnerable until creep spawn.

Increased health of unused buildings (Ziggurats, Moon Well, etc.) from 500 to 1000.

Tower Protection Aura now also provides HP Regeneration bonus per tier: 1/3/3/3.

Increased Armor Bonus per tier from 2/4/4/4 to 3/5/5/5.

Increased Tower base armor from 12/16/16/24 to 17/19/22/30.

Tier 4 Tower no longer has 3 health regeneration.

Increased Throne armor from 13 to 23.

Backdoor Protection incoming damage reduction increased from 40% to 60%.

Glyph of Fortification now increases the number of attack targets from 4 to 5 for Tiers 2-3-4.

Trophy Dealer and Beggar Todd shop now have unit response sounds.

Shrines:

Moved to side shop locations.

Now disabled until 5th minute of game-time.

Cooldown changed from 240s to 300s.

Now considered Neutral Buildings (both teams can teleport and activate them).

Teleporting to shrine now takes 6 seconds (except Tinker's Keen Conveyance).

Shrines can no longer be destroyed.

Regenerates only the team that activates it.

Fountain:

Fountain HP Regen increased from 4% to 5%, and MP Regen from 4% to 6% (no longer provides +14 MP regen).

Now has 100% true strike.

Applies break to the target for 0.75s (if the target is not magic immune).

Deals stackable bonus pure damage equal to 0.1% max health (duration 10 seconds).

Disables Blink Daggers.

Now deals 25% splash damage in a 250 radius around the target.

New items

 

Aghanim's Scepter now provides all stats, regardless of how it is transferred.

Added ground models for some items.

All boots moved to the new Cobbler shop.

Every hero now has an Aghanim's Scepter Upgrade.

Meepo clones now have Scroll of Town Portal and can consume Boots of Travel.

Sentry Wards can no longer be placed if more than 5 allied sentries are near.

Ghost Scepter can now be cast while channeling.

Tango now treats the Sprout tree as a regular tree.

Necronomicon, Ring of Aquila, and Tome of Knowledge removed from the game.

Updated Blink Dagger icon to avoid confusion with Arcane Blink.

Quelling Blade, Battle Fury, and Tango can no longer be cast on wards.

Urn of Shadows now provides charges whenever the wielder dies.

Game now notifies if any teammate buys Radiance or Midas with the message: "Player (Hero) >> Hand of Midas".

 

  Helm of the Overlord

Recipe: Helm of the Dominator, Vladmir's Offering, Recipe (1325)
Total Cost: 6400

Bonuses:
+7 Strength, Agility, Intelligence
+7 HP Regen, Armor, +2 MP Regen

Active:
Dominate: Control a neutral unit, sets speed to 380, health to 2000, grants +70 attack damage, +15 health regen, +5 mana regen, +10 armor.

Passive:
Vladmir's Aura: Grants 20% lifesteal, 18% bonus damage, 2 MP regen, and 3 armor to nearby allies.

  Holy Locket

Recipe: Crown, Fluffy Cape, Energy Booster, Magic Wand, Recipe (300)
Total Cost: 2250

Grants:
+7 All Stats, +250 HP, +325 MP
30% Outgoing Heal Increase (affects all healing abilities)

Passive:
Magic Collector: Collects 1 charge when an enemy unit casts something within 1200 AoE. Up to 20 charges. Gains 1 charge every 10 seconds.

Active:
Energy Release: Restores 15 HP and 15 MP per charge on any targeted allied unit. Double-tap for self-cast.
Cooldown: 13 seconds.

  Triforce Blade

Sange, Yasha, Kaya
Recipe: Sange, Yasha, Kaya, Recipe (850)
Total Cost: 7000
Grants:

+20 All Stats, +25 Attack Speed, +20% Movement Speed

+15% Spell Damage, +30% Status Resistance

+30% HP Restoration, +75% MP Restoration

+30% Spell Lifesteal Amplification, 30% Mana Cost Reduction, 30% Cast Speed

Passive:

Maim:

40% chance to slow enemy hero’s movement speed by 26% and attack speed by 26% when used by melee hero.

13% chance and attack speed by 13% when used by ranged hero.

  Parasma


Recipe: Witch Blade, Mystic Staff, Recipe (600)
Total Cost: 6000
Grants:

+40 Intelligence, +6 Armor, +50 Attack Speed

Passive Attack Modifiers:

Witch Attack:

Poison your next attack for 4 seconds, slowing by 25% and dealing 1x Intelligence as damage every second.

True Strike. Cooldown: 7s

Magic Corruption:

Reduces enemy Magic Resistance by 20% for 4 seconds.

Note: Debuffs pierce Spell Immunity.

  Blood Grenade

Increases HP by 50.

Can be thrown at a target area within 300 radius by spending 75 HP.

Enemies take 50 damage on impact, slowed by 15%, and take 15 damage per second for 5 seconds.

Can store up to 2 Grenades per item slot.

Stock Max: 2

Replenish time: 180s

Cooldown: 10s

Cost: 50 gold

Cast Point: 0.2s

  Boots of Bearing

Recipe: Tranquil Boots, Drum of Endurance, Recipe (1675)
Total Cost: 4300
Grants:

+65 Movement Speed, +7 Strength, +7 Intelligence

+15 Health Regeneration, +20 MS Aura (passive)

Active:

Endurance:

Increases allied units' Movement Speed by 15% and Attack Speed by 50 for 6 seconds.

First 1.5 seconds: maximum movement speed and immune to slows.

Cooldown: 30s

Does not interrupt the caster's channeling.
  Phylactery

Recipe: Point Booster, 2x Crown, Recipe (300)
Total Cost: 2400
Grants:

+8 All Stats, +200 Health, +200 Mana

Passive:

Empower Spell:

Your next target spell on an enemy deals 150 bonus magical damage and slows them by 50% for 1.5 seconds.

Cooldown: 6s
  Khanda

Recipe: Phylactery, Crystalys, Recipe (650)
Total Cost: 5000
Grants:

+8 All Stats, +200 Health, +200 Mana, +50 Attack Damage

Passive:

Critical Strike:

30% chance for 160% damage Critical Strike.

Empower Spell:

Your next single-target spell on an enemy deals 150 + 75% of attack damage as bonus magical damage and slows by 50% for 1.5 seconds.

Cooldown: 6s

  Fallen Sky

Recipe: Blink Dagger, Meteor Hammer, Recipe (1750)
Total Cost: 6800
Grants:

+6 Strength, +6 Agility, +24 Intelligence

+10% Spell Damage, +20% Spell Lifesteal Amplification, +50% MP Restoration

Active:

Fallen Sky:

Transforms into a meteor, strikes a target area within 1200 distance, stunning enemies for 1.5 seconds and dealing 150 impact damage (75 against buildings).

Deals 90 damage over time to enemies (60 against buildings) for 6 seconds.

Disjoints projectiles upon cast.

Destroys trees within the radius.

The meteor takes 1 second to land, caster becomes invulnerable and hidden during this period.

Cooldown: 15s

Damage Cooldown: 3s

Shares cooldown with Meteor Hammer but not Blink Dagger-based items.

  Harpoon

Recipe: Echo Sabre, Falcon Blade, Recipe (1075)
Total Cost: 4700
Grants:

+17 Strength, +15 Intelligence, +15 Attack Speed

+35 Damage, +300 Health, +3.7 MP Regen

Passive:

Echo Strike:

Causes melee attacks to strike twice in quick succession, each strike applying a 0.8 second 100% movement speed slow.

Cooldown: 5s (shares with Echo Sabre)

Active:

Draw Forth:

Fires a harpoon to pull you and the enemy together, up to 35% of the distance.

If melee, both are pulled to melee range.

Cast Range: 700

Mana Cost: 50

Cooldown: 19s

If target is magic immune, only caster is pulled up to 75% distance.

  Voodoo Mask

Grants 12% Spell Lifesteal against heroes (2.4% against creeps).

Multiple items do not stack.

Cost: 700 gold

  Eternal Shroud

Recipe: Cloak, Ogre Axe, Vitality Booster, Recipe (1200) (Total: 3700)

Grants: +10 Strength, +250 Health, +20% Magic Resistance

Shroud (Passive): Restores mana equal to 20% of incoming enemy spell damage before reductions

Eternal Endurance (Passive): Gains 4% magic resistance for every 300 received spell damage (max 6 charges, 5s duration)

  Disperser

Recipe: Diffusal Blade, Eaglehorn, Vitality Booster, Recipe (800) (Total: 6100)

Grants: +40 Agility, +10 Intelligence

Manabreak (Passive):

Burns 40 mana on each attack

Applies 5s, 50% Mana Restoration Reduction debuff

Burns 12/8 mana for melee/ranged illusions

Deals physical damage equal to 100% of the burned mana

Doesn’t affect spell immune enemies

Suppress (Active):

Affects 350 AoE

Increases allies’ MS, reduces enemies’ MS for 4s

Applies basic dispel

Movement speed changes are gradual from 100% to 0% during the buff


  Fluffy Cape

Grants 125 HP
Costs 250 gold

  Orb of Corrosion

Recipe: Orb of Venom, Blight Stone, Fluffy Cape, Recipe (100) (Total: 925)

Grants: +150 HP

Corrosion (Passive):

Applies on attacked target

Deals 3 DPS, reduces armor by 3

Reduces HP Restoration and Spell Lifesteal by 20%, slows by 13% (4% for ranged heroes), for 3 seconds

Affects buildings

Doesn’t stack with Orb of Venom or Blight Stone, overriding their effects
  Falcon Blade

Recipe: Fluffy Cape, Sobi Mask, Blades of Attack, Recipe (250) (Total: 1125)

Grants: +200 HP, +1.8 MP regen, +15 Damage

  Mage Slayer

Recipe: Cloak, Oblivion Staff, Recipe (400) (Total: 2400)

Grants: +10 INT, +2 MP Regen, +20 Damage, +20 Attack Speed, +20% Magic Resistance

Mage Slayer (Passive):

On attack, applies a debuff to enemy reducing spell damage by 35% for 6s

Dispellable and pierces spell immunity


Item Mana Regeneration Changes

Sobi Mask: 30% → 0.7

Oblivion Staff: 75% → 1.0

Urn of Shadows: 50% → 1.4

Perseverance: 125% → 2.25

  Desolator

Damage: 50 → 55

Armor Reduction: 7 → 6

Armor Reduction Duration: 15s → 7s

New Soul Stealer (Passive):

Gains attack damage for each enemy hero death while affected by Corruption

Max charges: 30

Charge per kill: 2

Attack damage bonus per charge: 1

Works by using item charges

Grants charges from debuffed enemy hero deaths

Charge system does not carry over when item is sold and repurchased

  Spirit Vessel

MP Regen: 75% → 1.75

No longer requires Wind Lace

No longer provides bonus MS

Recipe Cost: 750 → 1000

Soul Shard Release (Active):

Base damage per second: 25 → 35

Reduces target's Cast Speed by 50%

Reduces HP Restoration and Spell Lifesteal Amplification by 50%

Provides charges when wielder dies

  Ethereal Blade

MP Regen: 150% → 3.0

Recipe: Aether Lens (2275), Ghost Scepter (1500), Recipe (1600) (Total: 5375)

Grants: +10 All Attributes, +300 Mana, +3.0 Mana Regen, +250 Cast Range

Ether Blast (Active):

Changed damage bonus from caster's primary attribute to target's primary attribute

Base magical damage: 50 + 1.5x Target’s Primary Attribute

  Pipe of Insight

HP Regen: +8 → +9.25

Aura Radius: 900 → 1200

Recipe Cost: 800 → 1550

Total Cost: 2900 → 3475

Active Range: 900 → 1200

  Guardian Greaves

 

New Recipe: Mekansm, Arcane Boots, Buckler, Recipe (1500) (Total: 5100)

New Bonuses: +50 MS, +4 Armor, +1.25 HP Regen

Guardian Aura:

Grants 3 HP regen, 1.5 MP regen, 3 armor for allies in 1200 AoE

Grants 16 HP regen, 5 MP regen, 10 armor to allied heroes below 25% HP

Mend (AoE increased to 1200)

  Mekansm

New Recipe: Headdress, Chainmail, Recipe (900) (Total: 1875)

New Bonuses:

+5 Armor

+1.25 HP Regen

+2.5 HP Regen Aura

Restore (Active): Area heal for 275 HP

  Veil of Discord

New Recipe: Helm of Iron Will, Crown, Recipe (650) (Total: 2075)

New Bonuses:

+5 All Stats

+6 Armor

+5 HP Regen

Magic Weakness (Active):

Now reduces enemy status resistance by 25%

Cooldown: 25s → 16s

Incoming spell damage amplification: 20% → 18%

Cast Range: 1000 → 1200


  Vladmir's Offering

New Recipe: Buckler, Ring of Basilius, Mask of Death, Blades of Attack, Recipe (250) (Total: 2450)

New Bonuses:

+0.75 MP Regen

+1 MP Regen Aura

+3 Armor Aura

+18% Damage Aura

  •  

20% Lifesteal Aura

  Arcane Boots

No longer can be disassembled

Recipe Changed: Boots of Speed (500), Ring of Basilius (425), Recipe (375) (Total: 1300)

New Bonuses:

+45 MS

+0.5 MP Regen

+1 MP Regen Aura

Replenish (Active):

Mana Restore: 160 → 175


  Ring of Basilius

New Recipe: Sobi Mask, Recipe (250) (Total: 425)

New Bonuses:

+0.7 MP Regen

+1 MP Regen Aura


  Witch Blade

Attack Speed: 35 → 50

INT Bonus: 12 → 14

Cooldown Triggers: Now triggers upon successfully landing an attack on an enemy

Cooldown Reduction: Now can be reduced by cooldown reduction sources

  Meteor Hammer

New Recipe: Kaya, Crown, Recipe (300) (Total: 2800)

New Bonuses:

+6 Strength

+6 Agility

+24 Intelligence

+10% Spell Damage

+20% Spell Lifesteal Amplification

+50% MP Restoration

Meteor Strike (Active):

Stun Duration: 2.0 → 1.5

Building DPS: 50 → 75

No longer destroys trees

AoE: 315 → 400

  Bloodstone

New Recipe: Soul Booster, Void Stone, Voodoo Mask (Total: 4525)

New Bonuses:

+450 HP

+450 MP

+3 MP Regen

+25% AoE Bonus

+20% (4% creeps) Spell Lifesteal

Bloodpact (Active):

Increases Bloodstone's Spell Lifesteal by 4x for 5 seconds

Buff duration is affected by cooldown manipulation

Does not apply if caster has been affected in the last 35 seconds

  Divine Rapier

No longer provides true strike

Damage: 330 → 350

Now provides: +25% Spell Damage

  Monkey King Bar

Bonus Attack Speed: 35 → 45

Recipe Cost: 675 → 200

Total Cost: 4975 → 4500

  Dagon

New Recipe: Staff of Wyzardy, Crown, Recipe (1550) (Total: 3000/4550/6100/7650/9200)

New Bonuses:

+6/8/10/12/14 STR/AGI

+14/16/18/20/22 INT

Energy Burst (Active):

Cast Range: 600/650/700/750/800 → 700/750/800/850/900

Instantly kills creeps and illusions

Deals base damage + 2%/4%/6%/8%/10% equal to target's max health

Shows dealt damage text tag on the target

Heals 75% of damage dealt

Damage and healing with 0 second delay
      
  Kaya

New Bonuses:
+16 Int
+10 Spell Damage
+20% Spell Lifesteal Amplification
+50% MP Restoration

Note: MP Restoration from Kaya-based items doesn’t stack with others


  Yasha

New Bonuses:
+16 Agility
+16 Attack Speed
+10% Movement Speed

  Sange

No Longer Provides: +8 Damage

New Bonuses:
+16 Strength
+16 Status Resistance
+16% HP Restoration



  Sange and Kaya

No Longer Provides: +12 Damage

New Bonuses:
+16 Strength
+16 Int
+12 Spell Damage
+20 Status Resistance
+25% Spell Lifesteal Amplification
+50% MP Restoration
+20% HP Restoration
25% Manacost Reduction

  Yasha and Kaya

New Bonuses:
+16 Agility
+16 Int
+20 Attack Speed
+12 Spell Damage
+12% Movement Speed
+25% Spell Lifesteal Amplification
+50% MP Restoration
+25% Cast Speed

No Longer Provides: Manacost Reduction


  Sange and Yasha

Sange and Yasha

New Bonuses:
+16 Agility
+16 Int
+20 Attack Speed
+12 Spell Damage
+12% Movement Speed
+25% Spell Lifesteal Amplification
+50% MP Restoration
+25% Cast Speed

No Longer Provides: Manacost Reduction

  Heaven's Halberd

No Longer Provides: +12 Damage

New Bonuses:
+16 Agility
+16 Strength
+20 Attack Speed
+25% Status Resistance
+25% HP Restoration
+16% Movement Speed

  Manta Style

Bonus Attack Speed: 10 → 16

Bonus MS: 8% → 10%

Ranged Illusions: No longer receive more damage than melee illusions

  Crimson Guard

Old Recipe: Vanguard, Nathrezim Buckler, Recipe (750) (Total: 3475)

New Recipe: Vanguard, Helm of Iron Will, Recipe (800) (Total: 3600)

Old Stats: +2 All Stats, +250 HP, +7 HP Regen, +5 Armor, Damage Block (50% chance for 70 damage), Guard (Active)

New Stats: +250 HP, +12 HP Regen, +6 Armor, Damage Block (60% chance, Melee 80 / Ranged 60), Guard (Active: 60 → 70 + 2.5% max HP, 75 manacost, 8s duration, 40s cooldown)

  Abyssal Blade

Damage Block: Melee 70 / Ranged 35

Chance: 60%

Cast Range: 600 → 150

No Blink Effect

Bash Damage: 100 → 120


  Vanguard

Damage Block: Melee 70 / Ranged 35 → Melee 50 / Ranged 25

Chance: 50% → 60%

  Bloodthorn

New Recipe: Orchid, Mage Slayer, Recipe (925) (Total: 6800)

Stats: +20 Int, +50 Damage, +60 Attack Speed, +20 Magic Res, +5 MP Regen

Soul Rend (Active): Silence 5s, no evasion, critical strikes (1.4x), 30% damage as bonus magic

Mage Slayer (Passive): 35% less spell damage for 6s


  Orchid

New Recipe: Blitz Knuckles, Claymore, Void Stone, Recipe (300) (Total: 3475)

Stats: +30 Damage, +40 Attack Speed, +3 MP Regen

Soul Burn (Active)

  Octarine Core

Old Recipe: Mystic Staff, Soul Booster (Total: 6000)

New Recipe: Perseverance, Soul Booster (Total: 4650)

Old Stats: +425 HP, +425 Mana, +25 Int, 25% CDR, Spell Lifesteal

New Stats: +625 HP, +625 Mana, +8 HP Regen, +3.25 MP Regen, 25% CDR

  Rod of Atos

Recipe cost: 850 → 350

Intelligence: 20 → 15

STR/AGI: +10 → +12

Cripple:

Cast range: 1000 → 1100

Cooldown: 16 → 18

Projectile speed: 1500 → 1900

  Gleipnir

Now checks immunity and vulnerability on projectile connect

Recipe cost: 700 → 450

Intelligence bonus: 24 → 15

STR/AGI bonus: 14 → 15

  Gem of True Sight

New Active Ability: Reveal

Exposes enemies and grants True Sight over a targeted area

Cast range: 300

Radius: 300

Duration: 4 seconds

Cooldown: 12 seconds

Notes: Creates a temporary aura that lasts 0.5 seconds after exposure

  Boots of TRAVELS
 
Movement speed: 100 → 90

Upgraded movement speed: 100 → 110

Removed: Boots of Travel ability

New Upgrade: Reduces channel time by 1

Teleport ability:

Cooldown: 80 → 40

Can target units

No longer consumes Town Portal Scroll charge

  Boots of Travel Consumable

Requires Boots of Travel Upgraded

Upgraded movement speed: 100 → 110


  Satanic

Recipe change:

Old: Helm of the Dominator, Messerschmidt's Reaver, Recipe (1100) (Total 5700)

New: Mask of Death, Claymore, Messerschmidt's Reaver (Total 5050)

Bonuses:

+25 Strength, +25 Damage, 15% Status Resistance, 30% Lifesteal (passive)

Unholy Rage (active):

Lifesteal: 175%

Dispel: Weak on activation

Duration: 4.5 → 6 seconds

Cooldown: 35 → 30 seconds

  Radiance

Recipe change: Requires Talisman of Evasion

Blind miss chance: 17% → 15%

Evasion bonus: 20%

Burn illusion damage multiplier: 1 → 1.5

Extra burn damage: 5% of each attribute (pure)

Bonus damage: 65 → 60

  Blade Mail

New Passive: Damage Return

Returns 20 + 20% of received damage

Active: Returns 85% (up from passive)

Recipe cost: 500 → 575

Duration: 4.5 → 5.5 seconds

Attack damage bonus: 28 → 20

Armor bonus: 5 → 7

No longer pierces spell immunity

  Diffusal Blade

New Recipe: Blade of Alacrity, Robe of the Magi, Recipe (1050) (Total 2500)

Bonuses: +15 Agility, +15 Intelligence, Manabreak (passive), Purge (active)

Manaburn: 50 → 40

Melee illusion’s manaburn: 16 → 12

Damage per mana burned: 80% → 100%

  Helm of The Dominator

New Recipe: Helm of Iron Will, Crown, Recipe (975) (Total 2625)

Bonuses: +6 STR/AGI/INT, +6 HP Regen, +6 Armor

Dominate:

HP bonus: 1400 → 1000

MS: 350 → 380

Adds 12 HP regen, 4 MP regen, 25 attack damage to target

Cooldown: 60 → 45 seconds

  Mask of Madness

New Recipe: Mask of Death, Quarterstaff (Total 1775)

Bonuses: +20% Lifesteal, +10 Damage, +10 Attack Speed

Berserk (active):

Attack Speed: 100 → 110

Movement Speed: 17% → 30%

Armor Reduction: 5 → 8

Silence Duration: 8 → 6 seconds

Cooldown: 20 → 16 seconds

  Ring of Regeneration

Cost from 300 to 175
HP regen from 2 to 1.25

  Chainmail

Armor bonus from 5 to 4

  Gauntlets of Strength

Cost from 145 to 140

  Mantle of Intelligence

Cost from 145 to 140

  Slippers of Agility

Cost from 145 to 140

  Quelling Blade

Bonus damage from 13/7 to 12/6

  Infused Raindrop

Damage treshold to activate from 50 to 75

  Orb of Venom

Cost from 300 to 275
Slow Melee from 15% to 13%

  Blades of Attack

Cost from 430 to 450

  Helm of Iron Will

Armor from 5 to 6
HP regen from 3 to 5
Cost from 900 to 975

  Broadsword

Damage from 18 to 15

  Javelin

Proc chance from 25% to 30%

  Claymore

Damage from 21 to 20
Cost from 1400 to 1350

  Boots of Speed

Cost from 400 to 500

  Cloak

Cost from 450 to 500

  Ring of Health and Void Stone
  

No longer available at the Fountain shop

Now available at Secret Shops in the Vault

MP Regen (Void Stone):

Changed from percentage to flat

100% → 1.75

  Energy Booster

Cost from 900 to 800

  Vitality Booster

Cost from 1100 to 1000

  Talisman of Evasion

Evasion from 20% to 15%
Cost from 1450 to 1300

  Hyperstone

Attack Speed bonus from 55 to 60

  Ultimate Orb

Cost from 2100 to 2050

  Sacred Relic

Cost from 3800 to 3750

  Magic Wand xfixed

Now requires 150 gold recipe instead of Circle of Nobility (Total cost less by 5)
Provides +3 stats instead of +4

  Bracer

Old bonuses: +3 AGI/INT, +6 STR, +6% Magic Resistance
New bonuses: +2 AGI/INT, +5 STR, +1 HP regen, +3 Damage

  Null Talisman

Recipe cost from 155 to 210
Old bonuses: +3 STR/AGI, +6 INT, +3% Spell Damage
New bonuses: +2 STR/AGI, +5 INT, +1 MP regen, +3% Spell Damage

  Wraith Band

Recipe cost from 170 to 210
Old bonuses: +3 STR/INT, +6 AGI, +6 Attack Speed
New bonuses: +2 STR/INT, +5 AGI, +2 Armor, +5 Attack Speed

  Soul Ring

Recipe cost from 275 to 225

  Phase Boots

Recipe:

Old: Boots of Speed, Claws of Attack x2 (1260)

New: Boots of Speed, Claws of Attack, Chainmail (1500)

Bonuses:

Old:

+45 MS, +24 Damage

Phase (Active): +24% MS (melee), +20% MS (ranged), 2.5 sec, CD 8

New:

+45 MS, +4 Armor, +18 Damage (melee), +12 Damage (ranged)

Phase (Active): +20% MS (melee), +10% MS (ranged), 3 sec, CD 8

Turn rate: Base to 1



Cost from 1650 to 1750

  Moon Shard

No longer disassemblable

  Buckler

Old Recipe: Chainmail, Ironwood Branch, Recipe (200) (Total 800)

New Recipe: Ring of Protection, Recipe (250) (Total 425)

Bonuses:

Old: +5 Armor, +2 All Stats, Area Armor (active)

New: +1 Armor, +2 Armor Aura (affects only allied player-controlled units)


  Headdress

Old Recipe: Ring of Regeneration, Ironwood Branch, Recipe (200) (Total 525)

New Recipe: Ring of Regeneration, Recipe (250) (Total 425)

Bonuses:

Old: +2 All Stats, +3 HP Regen Aura

New: +1.25 HP Regen, +2 HP Regen Aura


  Tranquil Boots

Bonuses:

Old: +85 MS (55 while broken), +12 HP Regen (0 while broken)

New: +65 MS (40 while broken), +14 HP Regen (0 while broken)

  Medallion of Courage

Bonuses:

Armor: 7 → 5

Mana Regen: 50% → 1.5

Valor (Active):

Armor: 7 → 5

Cooldown: 7 → 12

Effect Duration: 7 → 12

  Drum of Endurance

Recipe:

Old: Crown, Sobi Mask, Wind Lace, Recipe (600) (Total 1475)

New: Robe of the Magi, Belt of Strength, Wind Lace, Recipe (550) (Total 1700)

Bonuses:

Old: +4 All Stats, +50% Mana Regen, +20 MS (stackable), Endurance (active)

New: +7 Strength, +7 Intelligence, Swiftness Aura (passive, +20 MS to allies), Endurance (active)

Endurance:

Cooldown: 60 → 50

  Glimmer Cape

Cast range from 800 to 550

  Force Staff

Recipe:

Old: Staff of Wyzardy, Ring of Regeneration, Recipe (1000) (Total 2300)

New: Staff of Wyzardy, Fluffy Cape, Recipe (950) (Total 2200)

Bonuses:

Old: +10 INT, +3 HP Regen, Force (active)

New: +10 INT, +150 HP, Force (active)

Force:

Cast Range: 750 → 550 (allies), 850 (enemies)

  Aether Lens

MP Regen: 150% → 2.5

Recipe Cost: 600 → 650

Bonus Mana: 450 → 300

Bonus Cast Range: 250 → 225

  Solar Crest

Recipe:

Old: Medallion of Courage, Talisman of Evasion (2475)

New: Medallion of Courage, Crown, Wind Lace, Recipe (900) (2625)

Bonuses:

Old: +10 Armor, +75% Mana Regen, +25% Evasion, Shine (active)

New: +6 Armor, +1.75 Mana Regen, +5 All Stats, +20 MS, Shine (active)

Shine:

Now grants/removes 6 Armor, 50 Attack Speed, 10% Movespeed

Duration: 7 → 12

  Eul's Scepter

MP Regen: 150% → 2.5

Cast Range: 575 → 550

  Refresher Orb

MP Regen from percentage to flat 250% -> 7
CD from 195 to 160
MC from 375 to 300

  Guinsoo's Scythe

MP Regen from percentage to flat 150% -> 8.5
CD from 22 to 20

  Aghanim's Blessing

Cost from 1800 to 1600

  Hood of Defiance

Magic resistance from 25% to 20%

  Aeon Disk

HP bonus from 300 to 250
Recipe cost from 1100 to 1200

  Lotus Orb

MP Regen from percentage to flat 125% -> 4
Activation cost from 75 to 175

  Black King Bar

Duration from 10/9/8/7/6/5 to 9/8/7/6
CD from 70 to 75

  Hurricane Pike

Recipe cost from 250 to 350
Bonus INT from 10 to 15
Now grants 200 HP bonus instead of 3 HP regen (Force Staff's change)

  Linken's Sphere

MP Regen: 150% → 5

Recipe Cost: 1000 → 900

Cooldown: 13 → 12

All Stats Bonus: +15 → +16

No longer provides 15 bonus damage
  Shiva's Guard

Now reduces HP Restoration and Spell Lifesteal Amplification on enemies by 25%

Active Ability Cooldown: 30 → 27

  Heart of Tarrasque

Now requires Recipe (1200) instead of Vitality Booster
Bonus HP from 400 to 250
Now regen 1.6% Max HP each second instead of 7% Max HP while not damaged

  Assault Cuirass

Negative armor aura now pierces spell immunity
Now requires Buckler instead of Chainmail (total cost from 5250 to 5125)
Attack Speed Aura bonus from 25 to 30

  Crystalys

Damage from 38 to 32
Critical strike from 20% for 1.75x to 30% for 1.6x

  Armlet of Mordiggian

Recipe Cost: 550 → 625

Attack Damage: 9 → 15

Armor: 5 → 6

Unholy Strength:

Health Cost: 54 → 40

Bonus Damage: 31 → 35

Bonus Armor: 4 →8



  Cranium Basher

Recipe cost from 900 to 825

  Lothar's Edge

Damage from 22 to 20

  Battle Fury

MP Regen from percentage to flat 150% -> 3.25
Damage from 55 to 65

  Butterfly

Bonus AGI from 35 to 30
Bonus attack speed from 20 to 30

  Buriza-do-Kanyon

Bonus damage from 80 to 88
Critical Strike bonus from 2.35x to 2.25x

  Silver Edge

Recipe:

Old: Lothar's Edge, Ultimate Orb, Recipe (500) (Total 5700)

New: Lothar's Edge, Crystalys, Recipe (600) (Total 5450)

Bonuses:

Old: +30 Damage, +30 Attack Speed, +15 All Stats, Wind Walk (active)

New: +52 Damage, +35 Attack Speed, Critical Strike (passive 30% for 1.6x), Wind Walk (active)

Wind Walk:

Now deals 160% Critical Strike with bonus damage

  Dragon Lance

Bonus AGI from 12 to 16

  Echo Sabre

MP Regen from percentage to flat 75% -> 1.75
Bonus STR from 12 to 13
Bonus damage from 12 to 15
Echo Strike cooldown from 5 to 6

  Eye of Skadi

Reduced health bonus from 225 to 200
Reduced mana bonus from 250 to 200
Cold Attack now also applies 40% HP Restoration and Spell Lifesteal Amplification reduction

  Mjollnir

Attack Speed bonus from 65 to 70
Static Charge's lightning damage from 200 to 225

✅ Heroes Changes

 

Allies can now be denied under Ignite and Viper Strike

Attack orders no longer trigger if the caster becomes invisible

Rolling Boulder: Applies invulnerability after the effect delay while rolling

Heroes now have invulnerability upon respawning until they receive any order

Chronosphere Buffs: Now also affect all player-controlled units inside the Chronosphere

Clockwerk now flies while overclocking

Cyclones can no longer be applied to targets affected by Flaming Lasso but still deal damage and purge

Psionic Traps: Can always be denied; Psi Blades treat the attack target's location and the spill area extends beyond

Batrider Sticky Napalm: Turn speed slow now scales from 7% → 70% depending on stack count (1 to 10 stacks)

Icarus Dive (Phoenix): Can now be increased by Cast Range modifier

Mortal Strike now grants full charges upon killing an enemy hero

Supernova now turns night to day while active and ends if the caster dies or the effect expires; same conditions for Dark Ascension and Eclipse


Reverted Attribute Bonus

Grants the hero +2 to all attributes upon leveling up

Can be leveled a total of 11 times (5 times on Invoker)

Troll Warlord

Whirling Axes (Ranged): Can now cast without turning during Battle Trance.

Talents:

LVL 25: Pure Whirling Axes damage and debuff.

LVL 20: Left: +5s Whirling Axes debuff duration; Right: +2s Battle Trance.

Berserker's Rage:

Root now pierces spell immunity.

Both Whirling Axes (Ranged/Melee) are accessible simultaneously.

Casting either Whirling Axes toggles the current attack range form.

Battle Trance:

Now grants self-phased movement.

Forces attacks only on heroes.-

 Medusa

LVL 25: Right talent now grants Cold Blooded instead of +100 Intelligence.

Cold Blooded:

When targeted by an enemy spell, Mystic Snake is sent back to the enemy.

12-second cooldown, global range, not affected by Break.

Notes: Abilities that don't proc Spell Block don’t trigger Cold Blooded.

   Crystal Maiden

  • Reduced damage interval from 0.5 to 0.25
  • Reduced creep duration from 10 on each level to 1.5/2/2.5/3
  • Increased creep damage factor from 1 to 4

Talents:

LVL 15 Left: +25% Brilliance MP Restoration Aura.

LVL 10 Right: -2s Crystal Nova cooldown.

   Broodmother

Spin Web:
No longer provides HP regen and MS on non-spider units.

AoE increased from 900 to 1200.

No longer destroys trees outside Web AoE.

Rescaled HP regen from 3/5/7/9 to 2/5/8/11.

HP regen with Aghanim’s increased from 3/5/7/9 to 5/10/15/20.

   Alchemist

Chemical Rage:

No longer grants mana regeneration bonus.

Talents:

LVL 25 Right: +50% Chemical Rage Spell Amplification (formerly +50 Movement Speed).

LVL 15 Left: +20% Spell Lifesteal (formerly +20 Damage).

   Rubick

Arcane Supremacy:

Now affected by Break.

AoE Bonus Aura: 6%/9%/12%/15%, affecting only heroes.

LVL 25: Right talent: Global Arcane Supremacy.

   Ogre Magi

LVL 25: Right Talent: 17% (5% for illusions) Fireblast chance on attack.

Grants a 17% chance to passively proc Fireblast on regular attacks.

Multicast fully applies; Linken's can block Fireblast when multicast procs.

Procs work while on cooldown, cost no mana, and don’t trigger on-cast effects.

   Zeus

Talents:

LVL 25 Left: Lightning Hands.

LVL 20 Right: +1% Static Field damage.

LVL 15 Left: +1 Heavenly Jump target.

Static Field:

Now innate to Zeus. Triggered on any successful attack.

Reduced current health damage from 4%/6%/8%/10% to 2.5%/3%/3.5%/4%.

Levels up with Thundergod’s Wrath and works on illusions (20% damage).

New Spell - Heavenly Jump:

Leaps 500 units, dealing magical damage and reducing movement speed by 80% and attack speed by 100% for 1.6s.

900 unobstructed vision for 3s.

Cast time: 0, Radius: 700-1000, Damage: 25/50/75/100, Cooldown: 26/22/18/14s, Mana cost: 50/60/70/80.

Cannot be cast while rooted.

Lightning Hands:

Passively grants 100 attack range.

Successful attacks cast Arc Lightning dealing 50% damage (20% for illusions).

   Sand King

Talents:

LVL 15 Left: +25 incremental radius of Epicenter.

LVL 20 Right: Epicenter pulse every 3.5s.

Epicenter:

Increased movement speed slow from 30% to 30%/40%/50%.

Increased attack speed slow from 30 to 30%/45%/60%.


   Axe

Counter Helix:

Changed to a regular cooldown system, not affected by internal cooldown.

Proc chance changed from 17%/18%/19%/20% to a guaranteed proc every 7th/6th/5th/4th attack.

Culling Blade:

Damage type changed from Magical to Pure.

Grants 2 permanent armor after a successful kill.

Damage and kill threshold now use the same value, and amplification can increase the threshold.

   Morphling

Waveform:

Aghanim's Scepter upgrade: Applies undispellable fear and a -10% movement speed slow for 2s, forcing enemies to flee towards their fountain (except spell immune units).

Priority: Lower than Winter's Curse, Duel, Berserker's Call, Savage Roar, but higher than Requiem of Souls.

   Death Prophet

Exorcism:

Spirits now have fixed damage (70) but still count as spell damage.

Spirits count for spell lifesteal and return damage from Blade Mail.

Aghanim’s Scepter upgrade: Spirits disable target's passive abilities and reduce heals and lifesteal by 25% for 1.5 seconds (does not affect spell immune units).

   Chen

Talents:

LVL 10 Right: -2s Divine Favor teleport delay.

LVL 15 Right: -40s Hand of God cooldown.

LVL 20 Right: Hand of God applies a Strong Dispel.

Divine Favor Aura now also increases Spell Lifesteal Amplification by 6%/10%/14%/18%.

   Phantom Assassin

LVL 20 Talent: Adds Fan of Knives ability.

Fan of Knives:

Releases sharp blades around Phantom Assassin, dealing 16% of each victim's max health as pure damage and applying Break.

Radius: 550, Debuff duration: 3s, Cooldown: 15s, Mana cost: 50.
   
   Huskar

Berserker's Blood:

Now provides up to 10%/15%/20%/25% magic resistance based on missing health.

   Invoker

Aghanim's Scepter: Also grants Radial Deafening Blast.

Talents:

LVL 10 Right: +20 E.M.P. mana burn.

LVL 15 Left: +70 Ice Wall damage per second.

LVL 20 Right: +2 Meteors.

LVL 25 Right: 20% Cooldown Reduction.

Exort now grants 1 Attack Speed per level.

Wex now provides 0.5 Mana Regen per level instead of Attack Speed.


   Bloodseeker

Bloodrage:

No longer includes heal; now drains 2% of max HP each second.

Grants Attack Speed to self and allies, with the bonus increasing with the number of targets.

Increases target's magical damage output by 15/20/25/30%.

Strywyr's Thirst:

No longer provides bonus Attack Speed.

Now provides healing from killed creeps/heroes.

Killed heroes heal for 10/15/20/25% of their max HP, creeps for 11/14/17/20%.

Rupture:

Now deals 10% of the target's current HP as divine damage on cast.

   Sniper

Take Aim:

Active reworked: Grants 100% Headshot chance for 3s; Sniper is slowed by 45/40/35/30%.

Now dispellable.

Grants 200 active attack range for 3s.

Assassinate:

Changed damage from 320/485/650 to 300/400/500 + 1 * InstantAttackDamage.

Resets cooldown if Sniper gets the kill.

   Monkey King

Talents now apply to Jingu Mastery for soldiers.

LVL 25 Right Talent: -1 Jingu Mastery required hits.

LVL 20 Right Talent: 0 Cooldown for Primal Spring.

Aghanim’s Scepter Upgrade:

Jingu Mastery now works for Wukong's Command soldiers, applying stacks to each soldier.

Tree Dance:

Now has 0 cooldown when perching trees if HP is above 90%.

Mischief:

Can disguise Monkey King as Roshan within the pit or as nearby non-hero units (within 200 range).

Grants a 10% movement speed bonus.

Now can disguise as a banana.
   
   Clinkz

Attack range reduced from 650 to 600.

Attack point reduced from 0.7 to 0.4.

Strafe reworked:

Clinkz channels for 1.2/1.6/2/2.4s shooting 3/4/5/6 piercing arrows that hit enemy units, applying 65% of Clinkz' attack damage.

Skeleton Walk:

Invisibility no longer removed when Death Pact is cast.

Aghanim's Scepter upgrade: Adds a second charge and 40% movement speed bonus.

Death Pact:

Now provides bonuses based on target's max HP instead of current HP.


   Drow Ranger

LVL 25 Left Talent: Adds Hypothermic Frost Arrows.

Frost Arrows:

Now deal 10/15/20/25 damage.

Hypothermic Upgrade: Applies up to 9 stacks that increase damage by 18 and reduce HP restoration and spell lifesteal by 10% per stack.

Upon enemy death, bursts and deals 60 damage per stack in a 650 AoE.

Gust:

Now applies True Sight debuff.

Trueshot Aura reworked as Multishot:

Drow releases a flurry of arrows, hitting enemies for extra damage and applying longer Frost Arrows.

Each wave releases 4 arrows, dealing 100%/120%/140%/160% of normal damage and applying Frost Arrows for 1.25/2.0/2.75/3.5s.

Marksmanship reworked:

Grants a chance to launch arrows that pierce enemy armor, ignoring their base armor. Also grants bonus agility based on Drow's current agility (disabled if an enemy is within 400 range).

Agility Aura Radius: 1200, Agility Bonus: 30%/40%/50%, Proc Chance: 30%/35%/40%.

   Juggernaut

Aghanim's Scepter: No longer prolongs Omnislash. 

Now Swiftslash ability, granting Omnislash for 1 second with all Omnislash bonuses.

   Meepo

Divided We Stand: Grants +20% Magic Resistance to all Meepos.

Poof: Changed damage type from magical to pure, reduced damage.

Aghanim's Scepter: No longer provides an additional clone (now granted by talent). Adds Digging Storm ability: Creates a sandy storm around Meepo for 4 seconds, making him invulnerable and untargetable while restoring 40% of his max health. Cannot be cast while rooted.

   Mirana

Elune's Arrow:

No longer instantly kills familiars.

Aghanim Upgrade: Now triggers Starfall in 500 AoE around the arrow, affecting all valid enemies. The target hit by the arrow also takes secondary Starfall, dealing half the normal damage.

Moonlight Shadow: Now provides 9/12/15% MS bonus while invisible.

   Furion

Teleportation: Grants a 15-second buff with 6/8/10/12 stacks of 6 flat attack damage on teleporting. Each attack reduces a stack, granting 1 armor bonus.

LVL 15 talent: +5 Teleportation Max Stacks.

LVL 20 talent: Sprout Roots.
   Nerubian Assassin

 Vendetta
 
No longer applies Break effect

   Omniknight
 
Degen Aura: Improves base abilities.

Purification: Applies a 2s Degen aura around the target.

Heavenly Grace: Causes the target to emit Degen aura (only affects the last ally). Now keeps target's HP percentage rather than healing based on bonus Strength.

   Leshrac

LVL 25 talent: Pulse Nova triggers Lightning Storm every 2 seconds.

Diabolic Edict:

Changed damage type from Smashing to Pure.

No longer deals 40% bonus damage to buildings.

Reduced damage per explosion from 8/20/32/44 to 7/14/21/28.

   Naga Siren

Aghanim's Scepter Upgrade: No longer affects Song of the Siren. Buffs Ensnare, allowing it to target magic immune and invulnerable enemies, reducing its cooldown by 6 and increasing cast range by 400.

Rip Tide: Reworked. Now triggers on every 6th attack from Naga Siren and her illusions, affecting all around her and her illusions simultaneously.

   Witch Doctor

Attack range: Reduced from 600 to 550.

Paralyzing Cask:

Cast point reduced from 0.35 to 0.2.

Bounce interval reduced from 0.3 to 0.1.

Cast range reduced from 700 to 600.

Initial cask projectile speed increased from 1000 to 1200.

Voodoo Restoration:

Radius: 500 to 500/550/600/650.

Deals magical damage per second: 12/24/36/48.

Base heal increased from 16/24/32/40 to 12/24/36/48.

Death Ward:

Changed damage type from Physical to Pure.

Reduced damage from 85/135/185 to 70/105/140.

Now has 50% accuracy.

Increased cooldown from 60 to 100/80/60.

Aghanim's Scepter: Attacks now bounce between nearby enemies (700 range), with no attack bounce limit, and can bounce to creeps.

   Razor

Static Link: No longer disarms Razor. Razor attacks the linked target, but can attack other targets, leaving the linked target alive.

Storm Surge:

Reduced self movement speed bonus from 12%/16%/20%/24% to 8%/12%/16%/20%.

Releases a Forked Lightning when targeted by an ability or attacked (18% proc chance).

Deals magical damage 45/80/115/150, slows movement by 20%/25%/30%/35%.

Eye of the Storm:

No longer has passive periodic damage.

Increased damage from 40/55/70 to 60/75/90.

Applies armor reduction before damage.

Now invisible if Razor is invisible.



   Rikimaru

Tricks of the Trade:

Damage reduced from 70/80/90/100% to 40%.

Now grants 55/70/85/100% Agility for the duration.

Aghanim's Scepter: Cast range reduced from 1000 to 700, and now attacks 2 targets at once.

Cloak and Dagger: Invisibility no longer revealed on respawn (affects Aegis respawn).

   Lina

Talents:

LVL 25 left: Pure Laguna Blade damage.

LVL 25 right: +150% Crit on targets affected by spells.

LVL 20 right: Spells for each Fiery Soul charge.

Dragon Slave: Now applies a 3-second debuff, dealing 10/20/30/40 damage per second.

Aghanim's Scepter:

OLD: Laguna Blade changes damage type to Divine, pierces spell immunity.

NEW: Provides Flame Cloak ability.

Flame Cloak: Grants unobstructed movement, 35% Magic Resistance, and 35% spell damage amplification.

Fiery Soul: Grants stacks when Lina’s abilities deal damage, instead of just casting them.

Laguna Blade: Grants max Fiery Soul stacks on cast, applying Supercharge buff (increases max stacks to 10 for 3 seconds).

   Naix

Base Model: Changed.

LVL 20 right talent: Infest cannot be silenced.

LVL 15 left talent: Feast x2 damage/lifesteal vs illusions.

   Necrolyte

 Heartstopper Aura: Now affects ancients and Spirit Bear; no longer affects Roshan.

Aghanim's Scepter:

New: Heartstopper Aura now deals 0.5 * SelfCurrentHealthRegen as health loss per second.

LVL 20 talents:

Left: +25% Heartstopper Restoration reduction.

Right: +15% Ghost Shroud self-restoration.

Left: +2s Heartstopper Aura stack duration.

Reaper's Scythe:

Now gets charges when stolen by Rubick.

No longer increases respawn time.

Grants HP/MP regeneration bonus upon successful kill.

   Shadow Fiend

LVL 25 left talent: Shadowraze applies attack damage.

Shadowraze: Now applies a stackable 15% movement speed slow per consecutive stack.

Necromastery:

Souls limit: 12/20/28/36 to 11/14/17/20.

Damage per soul: 2 to 1/2/3/4.

Aghanim's Scepter: Increases soul limit to 26.

No longer provides souls from allied wards.

Requiem of Souls:

Now requires 1 soul per wave (down from 2).

Reduces enemy magic resistance by 5%/10%/15% before damage.

Aghanim's Scepter: Reduces cooldown by 30 and increases soul stack gain per kill to 2.

   Templar Assassin

 Psi Blades: Reduced spill area length from 2x to 1.5x of attack range.

Psionic Projection: Increased channel time from 1s to 1.5s. Roots now prevent ability use.

   Tiny

LVL 20 right talent: Infinite Tree Grab charges.

Tree Grab:

Limited to 5 attacks.

Building damage bonus: 40% to 40%/55%/70%/85%.

Attack damage bonus: 40% to 20/25/30/35.

Cleave distance: 600 to 700.

Grow!: Bonus damage now added to Tiny's base damage instead of being a green bonus.

   Ursa

Fury Swipes: Break no longer cancels previously gained stacks; it doesn't increase the counter/debuff duration. No longer triggers on missed attacks.

   Vengeful Spirit

Magic Missile: Projectile now bounces to another visible unit within 400 radius.

Vengeance Aura:

Damage bonus: 12/18/24/30% to 11/18/25/32%.

No longer has passive death penalty.

Aghanim's Scepter now works with Vengeance Aura instead of Nether Swap.

Vengeance Illusion now has 12% MS bonus and gives XP to Vengeful Spirit upon respawn.

Nether Swap: Now deals 50 magical damage to the swapped enemy and provides a damage reduction buff (30/40/50%).

   Venomancer

 Poison Nova
 
Aghanim's Scepter CD from 140/120/60 to 100/80/60
Aghanim's Scepter now increases target's max HP damage by 1%

   Viper

 Poison Attack
 
Poison Attack: Stackable poison attacks; each reduces MS by 6/8/10/12%, magical resistance by 4/6/8/10%, and deals 4/8/12/16 magical damage per stack for 4 seconds.

Nethertoxin:

No longer reduces magic resistance.

DPS now depends on the time the enemy spends inside the toxin.

Takes 4 seconds to reach max damage, which resets if the enemy leaves the area.

Min damage: 15/20/25/30, max damage: 50/75/100/125.

   Weaver

 Shukuchi
 
No longer unlocks movespeed limit
Now provides static 550 MS for it's duration (as before 7.00)

   Chaos Knight

Illusions: Can now throw fake Chaos Bolt.

LVL 20 Right: Chaos Bolt Illusion.

Illusions last 6s, deal 100% damage, and take 260% damage. Phantasm must be learned.

Chaos Strike: No longer has cooldown. Now has a 33% chance to proc like a normal critical strike.

Phantasm: Aghanim's Scepter provides +1 Phantasm clone.

   Doom

Aghanim: No longer freezes debuff duration when Doom is around the target.
   Earthshaker

Enchant Totem:

No longer has True Strike.

Provides 75 bonus attack range.

Aghanim's Scepter cast range reduced from 1100 to 950.

Now adds 40% Cleave on the attack.
   Pudge

  • Reduced creep duration from 6 to 3
  • ncreased creep damage factor from 1 to 4
  • Increased cast range from 160 to 200

Meat Hook:

Now instantly kills non-hero, non-ancient, non-creep-hero illusions.

Hero control disabled until backdragging.

Ability sound effects can now be heard within 2000 radius (if hero is in range).

Rot:

Aghanim's Upgrade: Adds 100 damage and increases AoE to 475.

Reduces HP restoration and spell lifesteal amplification by 20%.

Now self-damages 75% of damage as HP removal (ignoring magic resistance, shields, etc.).

No longer damages itself with spell immunity.

Flesh Heap:

Now provides Strength attribute while dead.

Added active component: Blocks a portion of incoming damage while active.

Damage blocked: 8/14/20/26 (25 Talent: 12/21/30/39).

Cooldown: 20/19/18/17.

Mana cost: 50/60/70/80.

   Tinker

 REPLACED March of the Machines with Defense Matrix
 
Creates a barrier on the target allied unit for a duration that blocks a fixed amount of damage and provides status resistance
Cast time: 0.2
Cast range: 600
Shield capacity: 100/180/260/340
Status resistance bonus: 20%/30%/40%/50%
Duration: 15
Mana cost: 100/110/120/130
Cooldown: 12
Notes: Fully negates a certain amount of damage of any type. Multiple instances of the buff do not stack

 ADDED Keen Conveyance sub-ability
 
After a short channeling time, teleports Tinker towards a targeted allied building. LVL 2 allows teleporting to non-hero units. LVL 3 allows teleporting to allied heroes
Cast range: Global
Channeling time: 4.5/4/3.5
Mana cost: 75
Cooldown: 80
Notes: LVLs up together with Rearm. Cannot be cast while rooted
This is a basic ability, taking the sixth ability slot

   Lion

 Mana Drain:

Added ally unit-targeting functionality.

Restores 10/20/30/60 mana per second to allies.

Grants 10%/13%/15%/18% ally movement speed bonus.

Reduced mana cost from 10 to 0.

Grants True Sight over the affected target.

Damages enemies for 100% of the mana drained.

Finger of Death:

Now gets charges when stolen by Rubick.

LVL 25 right talent: +100% Mana Drain Damage

LVL 20 left talent: Mana Drain Spell Immune, +2 Multi-Target

LVL 20 right talent: +20 Finger of Death Damage Per Kill

LVL 15 right talent: +70 Max Health Per Finger of Death Kill

LVL 10 right talent: +10%/+5% Mana Drain Slow/Speed

   Arc Warden

Flux:

Now always applies its movement speed slow, even if the enemy is near.

Reworked Aghanim's Scepter:

Old: Grants Rune Forge ability.

New: Spark Wraith.

Spawns a secondary wraith with a 2-second activation delay after hitting the enemy.

Spark Wraiths created this way cannot spawn further wraiths.

Tempest Double:

Health: From HeroCurrentHP to HeroMaxHP.

Mana: From HeroCurrentMP to HeroMaxMP.

Ability targeting type: From non-targeted to a 700-cast range point-targeted ability.

   Anti-Mage

Reduced attack backswing from 0.6 to 0.3.

Mana Void: Now applies the stun to all affected units within radius.

LVL 20 Talent: Grants Counterspell Ally ability.

Counterspell Ally:

Creates a Counterspell shell around the targeted ally.

Reworked Aghanim's Scepter:

Old: Improves ultimate Mana Void.

New: Grants Blink Fragment ability.

Blink Fragment:

Casts an illusion at the target enemy or location that lasts for a short duration.

Illusion cannot be controlled.

Illusion damage dealt: 50%

Illusion damage taken: 250%

Illusion duration: 7

Mana cost: 45

Charge replenish time: 25

Charges: 3

Mana Break:

Now stacks with Diffusal Blade's Mana Break.

Also applies a 1 second 25%/30%/35%/40% movement speed slow on enemies upon full mana drain.

   Spectre

LVL 10 Left talent: -100 Desolate search radius.

Reality:

Instantly applies one Spectral Dagger to the target instead of enemies in 250 AOE around the target.

Applies Desolate to a lone target within 400 radius (300 with talent).

Illusions no longer have static 400 MS; they now inherit MS properly.

Illusions no longer wait 1 second before attacking.

Replaced Haunt with Shadow Step:

Shadow Step is now Spectre's ultimate ability.

Reality is now a sub-ability of Shadow Step.

Passively applies Spectral Dagger upon exchanging places with a chosen illusion.

Haunt now provided by Aghanim's Scepter upgrade.sen illusion
Haunt now provided by Aghahim's Scepter upgrade


   Goblin Techies

Reverted to the game.

Reduced stats:

Intelligence gain: 3.3 to 3.

Armor: 5 to 2.

Attack damage: 9‒11 to 5‒7.

Movement speed: 310 to 300.

Attack range: 700 to 600.

Base HP and MP Regen: 1 to 0.

Mines:

Now count spell damage amplification of Techies.

LVL 25 left talent: 50% Land Mines Damage to Buildings.

LVL 20 left talent: -1.2s Land Mines Detonation delay.

Activation Delay: From 1.75 to 0.50.

Detonation Delay: From 1.6 to 2.

Damage type: Pure.

Stasis Trap:

Now disarms instead of rooting.

Now triggers on invisible units.

Reduced activation time: From 2 to 1.

Blast Off!:

Cannot be cast while rooted or leashed.

Self-damage now equals current HP instead of max HP (25% of HP, no longer lethal).

Stun duration: 0.5/1/1.5/2.

Cooldown: From 35 to 40/35/30/25.


Neutrals

Added new Ancient Forgotten Camp and Big Turtles Camp.

Neutrals now have a chance to cast abilities.

Pulling is now only possible at T1 in safe lanes and hard lanes.


Roshan

Armor bonus per interval: From 0.325 to 0.375.

Max Health bonus per interval: From 115 to 130.

Now also increases HP regen per interval by +0.5.

Increased base armor from 20 to 30.

Member Service Center / Help Desk

 

Download Latest DotA Map


» Here you can find & Download latest DotA map which is set in most of RGC Official DotA Channels.
 

DotA_Allstars_7.04f9.w3x

168,173 KB (160 MB)

 

Use one of the following links to Download:

Download From Epic War: https://www.epicwar.com/maps/343311/ 

Download From Media Fire: https://www.mediafire.com/file/ot68da4afubi1j3/DotA_Allstars_7.04f9.w3x/file 

🔗 🇧🇴 🇧🇷 (Spanish Version)  🇦🇷 🇵🇪 🔗 

📜» Notes:

  • Paste the map file in Warcraft Folder > Maps > Download
  • Make sure you paste the map file in Download folder and not DownloadS
  • There is match case (Case Sensitivity). like if your folder name is download it won't be detected and it must be Download.
  • Map name must be exactly DotA_Allstars_7.04f9.w3x and any additional will make problem such as (1) or (2) in map file's name.
  • if you don't see files format (.w3x), it doesn't make a problem, it's your Windows Folder Option settings which you disabled.
  • You can also Download the map from RGC Menu > Map Downloader, If the download process faced any problem (in loading / downloading) you need to close RGC and delete the map with 0 KB file size or lower from Warcraft Folder > Maps > Download

 

Regards,
RGC Team

© Ranked Gaming Client 2025

Test 1 year ago
Welcome to Ranked Gaming / Trash Box

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Test 1 year ago
Welcome to Ranked Gaming / Trash Box

ads as asdasd2q2 2 asd 

Test 1 year ago
Welcome to Ranked Gaming / Trash Box

test 2 232 323 2 

Test 1 year ago
Welcome to Ranked Gaming / Trash Box

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Member Service Center / Help Desk


# Hello Community, Here you can find guidelines to play custom RPG maps (Like LTD and so on) of War III in RGC:


🔗 🇧🇴 🇧🇷 (Spanish Version)  🇦🇷 🇵🇪 🔗
 

A- Join / Enter RPG Mix channels in RGC:

»:  First of all join your region RPG Mix channel by going to RGC Menu > Rooms:

[ERROR] <IMG> could not be loaded, please inform our support.team about this!

»: Then collapse the RPG section and double click the RPG Mix under your region.

# You can also join a channel by typing /join <Channel Name> or /j <Channel Name>

/j (EU) RPG Mix for European Players

/j (Asia) RPG Mix for Asian players

/j (SA) RPG Mix for North/South American Players

#To Auto Join a channel just right click in its free space of chat room and hover your mouse in Auto Join > Enable / Disable
so you won't need to join / enter the channel whenever you login RGC, RGC will join you automatically. further tips are provided here!

[ERROR] <IMG> could not be loaded, please inform our support.team about this!


B- Find the custom map's id you are willing to play:

»:  Type /fm <map name> command in the opened RPG Mix channel for example /fm LTD or /fm Pewpew

[ERROR] <IMG> could not be loaded, please inform our support.team about this!

»:  The following link is the full uploaded maps list in RGC database:-

       ✰ Map ID(s): http://www.rankedgaming.com/docs/mapids.php

  • If you are not able to find the map you are looking for you can always ask in our Support channel or from RPG Mix local / global staffs and if yet you didn't find the map uploaded in RGC you can request it to be uploaded in RGC in our Map Upload Requests forum section.
    » (Read the format topic please to make sure your request can be granted)

And this is the answer you will receive when the map upload request is just confirmed & granted:

»:  After you found the map and it's ID make sure you have downloaded the map and pasted in your Warcraft III folder > Maps > Download 
      without modifying the map's original name!

You can also Download it from the provided map ID(s) link:

[ERROR] <IMG> could not be loaded, please inform our support.team about this!


C- Set-Map in the RPG Mix channel

»:  Now type !votemap <map id> e.g. !votemap 3266 in the RPG Mix channel and ask someone else who you're gonna play with or anyone online in the room to vote for you too (2 votes is needed) 

[ERROR] <IMG> could not be loaded, please inform our support.team about this!
 

»:  When you see the following message it means the map has been set successfully in the channel.

[ SUCCESS ] The room's map has been changed

 

D- Host the game

»:  When the map is set and you are sure you have downloaded the map file and pasted in correct path (The same Warcraft game folder you have set in RGC Menu > Settings > DotA tab > > Maps > Download folder. it's time to !host the game, ask the channel staffs to host for you or setting you !host <game name> access temporarily by “hey any admin online to help me hosting a game on this map?”, each RPG Mix's channel can have its own conditions / rules to get host access, you can read more here

(~P.S:-some channels will keep your host access if you are an active player. just make sure to join your own region RPG Mix' channel to have the best connection & game experience with other online users who are interested to play RPG Mix maps)

[ERROR] <IMG> could not be loaded, please inform our support.team about this!

 

»:  Once the game is hosted Launch your Warcraft III via RGC and join the hosted game and start it (host commands are provided above with read more here reference!)


» Frequently Asked Questions
 

For any further help, type /j Support on the client.

 

Best Regards,

RGC Team.

Member Service Center / Client Bugs / Solved

You and your non-sense always showing up XD

 

Stop crying bogdan, no1 gives a damn about your tears

RGC 6.9.8 Patch Notes 2 years ago
Welcome to Ranked Gaming / Announcements

6.9.8 Version - Patch Notes

 

 

Full MatchMaking explanation HERE

 

MatchMaking translation patch

  • [PATCHED] English 
  • [PENDING] Arabic
  • [PENDING] French
  • [PENDING] Persian
  • [PENDING] Spanish
  • [PENDING] Portuguese

[HELP] Help is needed with the PENDING translations above, would you like to help us translate them ?

Send an email to [email protected] informing which language you can translate and I will provide the messages.

 

MatchMaking Lobby Auto-Join

This new feature requires your Warcraft III to be opened when a new match is found and fully accepted.

Whenever you receive these messages in chat: 

  • [ RANKED ] Your match #XXXXX has been confirmed. All players must join within 3 minutes.
  • [XX:XX] [GAME_ID] MatchMaking #XXXXX has been hosted.

RGC will automatically join the lobby for you and in case you get disconnected from the lobby or leave the lobby by mistake, don't worry, you can join the lobby manually or wait a few seconds until Auto-Join gets activated again.

Remember, not joining the lobby or running away from matches will result in your account to be banned!

 

Parties of 2-3-5 Re-enabled

In our MatchMaking system, we re-enabled the possibility of players making parties of 2, 3 or 5 players.

We've been receiving many requests because not everyone has 5 friends to play, so we attended this request.

You can now queue as a Duo, Trio or a full team of 5.

Reminder: Parties of Duo, Trio or 5 stack are NOT in the same QUEUE as solo QUEUES.

 

Extras

  • Small UI bug fixes for the MatchMaking

 

 

Regards,

MoON

Comban 2 years ago
North & South America Region / SA Abuse Support / Unban Requests / Solved

Denegado.

 

Tu ban no fue por decir groserias en RGC, fue por divulgar otra plataforma y no aceptamos este tipo de comportamiento.

 

Closed

unban pc chance 2 years ago
North & South America Region / SA Abuse Support / Unban Requests / Solved

You never stopped playing since you bypassed the compban you received.

 

You dont deserve any unban, in fact, an hdban will be applied to your pc.

 

unban pc chance 2 years ago
North & South America Region / SA Abuse Support / Unban Requests / Solved

You never stopped playing since you bypassed the compban you received.

 

You dont deserve any unban, in fact, an hdban will be applied to your pc.

 

Member Service Center / Technical Support / Solved

We had an issue with the payment gateway and your order has been delivered. 

 

Thank you for the information and we're sorry for the inconvenience!

Member Service Center / Technical Support / Solved

We had an issue with the payment gateway and your order has been delivered. 

 

Thank you for the information and we're sorry for the inconvenience!

unban me please 3 years ago
Europe Region / Unban Requests And Abuse support / Unban Requests / Solved

It's actually funny me reading this topic right after you flamed me and my entire family.

You said today that you will bypass forever and fuck my mother, right ?

Good luck with that brother and btw, I never really banned you.

 

Good luck removing the current ban that you have.

 

Regards

 

.. 3 years ago
Europe Region / Unban Requests And Abuse support / Abuse Reports / Solved

I cursed you ?

Are you dreaming or something ?

 

You do realize that you literally flamed my entire family and now you come asking for unban pretending you don't know anything ?

Whenever you recognize what you did, we will talk about your unban.

 

Good luck.

Europe Region / Unban Requests And Abuse support / Abuse Reports / Solved

No1 has to tell me that, I already do that for fun.

PS: make sure you never let me know your new account.

Regards

RGC 6.9.7 Patch Notes 3 years ago
Welcome to Ranked Gaming / Announcements

6.9.7 Version - Patch Notes

 

 

Full MatchMaking explanation HERE

 

 

MatchMaking update

  • Queue logic improved for better game quality
  • Now BAN time is showed as remaining time (i.e: 3 minutes and 25 seconds) instead of full date

 

MatchMaking Informative Messages

  • When a Match is Found
    • [ RANKED ] MatchMaking #XXXXX has been found.
    • [ RANKED ] If you can't see the window, click HERE to accept the match.
  • When YOU accept the match
    • [ RANKED ] MatchMaking #XXXXX has been accepted by you, waiting for other players.
  • When YOU reject the match
    • [ RANKED ] You have rejected the match. Rejecting matches results in temporary bans.
  • When a match is fully canceled:
    • [ RANKED ] MatchMaking #XXXXX has been canceled.
  • When a match is accepted by all players and confirmed:
    • [ RANKED ] Your match #XXXXX has been confirmed. All players must join within 3 minutes.
    • [XX:XX] [GAME_ID] MatchMaking #XXXXX has been hosted.

 

 

Regards,

MoON

RGC 6.9.4 Patch Notes 3 years ago
Welcome to Ranked Gaming / Announcements

6.9.4 Version - Patch Notes

 

 

Full MatchMaking explanation HERE

 

 

MatchMaking update

  • If RGC closes during "MATCH FOUND" window, reopening RGC will reshow the window if there's still time remaining to confirm the match.
  • Now you are able to see how many players are queued based on your region and your current MMR rank. (Only available for Massive Dynamic / Gray Fision 1.0 Beta  Skins)
  • Match found sound added
  • “Player confirmed” sound added
  • Requeue implemented on specific occasions
  • Fixed deserters message not being shown correctly
  • Queue logic improved to faster matching

 

Ladder update

New ladder added for MatchMaking points:  Global Ranked Ladder

 

HostBots update

Updated MatchMaking lobbies waiting time from 5 minutes to 3 minutes.

3 minutes should be enough time for a player to join the lobby.

If your match gets unhosted due to missing players, you will be automatically requeued as listed on “MatchMaking update”

 

 

Regards,

MoON

Activity Logs

There are 2 new tasks for you in “AirPlus Mobile APp” project:
Added at 4:23 PM by
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Meeting with customer
Application Design
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A
In Progress
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Project Delivery Preparation
CRM System Development
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B
Completed
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Invitation for crafting engaging designs that speak human workshop
Sent at 4:23 PM by
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Task #45890merged with #45890in “Ads Pro Admin Dashboard project:
Initiated at 4:23 PM by
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3 new application design concepts added:
Created at 4:23 PM by
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New case #67890is assigned to you in Multi-platform Database Design project
Added at 4:23 PM by
Alice Tan
You have received a new order:
Placed at 5:05 AM by
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Database Backup Process Completed!

Login into Metronic Admin Dashboard to make sure the data integrity is OK
Proceed
New order #67890is placed for Workshow Planning & Budget Estimation
Placed at 4:23 PM by
Jimmy Bold