Beggar Todd (shop) moved inside the fountain area.
Towers are now invulnerable until creep spawn.
Increased health of unused buildings (Ziggurats, Moon Well, etc.) from 500 to 1000.
Tower Protection Aura now also provides HP Regeneration bonus per tier: 1/3/3/3.
Increased Armor Bonus per tier from 2/4/4/4 to 3/5/5/5.
Increased Tower base armor from 12/16/16/24 to 17/19/22/30.
Tier 4 Tower no longer has 3 health regeneration.
Increased Throne armor from 13 to 23.
Backdoor Protection incoming damage reduction increased from 40% to 60%.
Glyph of Fortification now increases the number of attack targets from 4 to 5 for Tiers 2-3-4.
Trophy Dealer and Beggar Todd shop now have unit response sounds.
Shrines:
Moved to side shop locations.
Now disabled until 5th minute of game-time.
Cooldown changed from 240s to 300s.
Now considered Neutral Buildings (both teams can teleport and activate them).
Teleporting to shrine now takes 6 seconds (except Tinker's Keen Conveyance).
Shrines can no longer be destroyed.
Regenerates only the team that activates it.
Fountain:
Fountain HP Regen increased from 4% to 5%, and MP Regen from 4% to 6% (no longer provides +14 MP regen).
Now has 100% true strike.
Applies break to the target for 0.75s (if the target is not magic immune).
Deals stackable bonus pure damage equal to 0.1% max health (duration 10 seconds).
Disables Blink Daggers.
Now deals 25% splash damage in a 250 radius around the target.
New items
Aghanim's Scepter now provides all stats, regardless of how it is transferred.
Added ground models for some items.
All boots moved to the new Cobbler shop.
Every hero now has an Aghanim's Scepter Upgrade.
Meepo clones now have Scroll of Town Portal and can consume Boots of Travel.
Sentry Wards can no longer be placed if more than 5 allied sentries are near.
Ghost Scepter can now be cast while channeling.
Tango now treats the Sprout tree as a regular tree.
Necronomicon, Ring of Aquila, and Tome of Knowledge removed from the game.
Updated Blink Dagger icon to avoid confusion with Arcane Blink.
Quelling Blade, Battle Fury, and Tango can no longer be cast on wards.
Urn of Shadows now provides charges whenever the wielder dies.
Game now notifies if any teammate buys Radiance or Midas with the message: "Player (Hero) >> Hand of Midas".
Helm of the Overlord

Recipe: Helm of the Dominator, Vladmir's Offering, Recipe (1325)
Total Cost: 6400
Bonuses:
+7 Strength, Agility, Intelligence
+7 HP Regen, Armor, +2 MP Regen
Active:
Dominate: Control a neutral unit, sets speed to 380, health to 2000, grants +70 attack damage, +15 health regen, +5 mana regen, +10 armor.
Passive:
Vladmir's Aura: Grants 20% lifesteal, 18% bonus damage, 2 MP regen, and 3 armor to nearby allies.
Holy Locket

Recipe: Crown, Fluffy Cape, Energy Booster, Magic Wand, Recipe (300)
Total Cost: 2250
Grants:
+7 All Stats, +250 HP, +325 MP
30% Outgoing Heal Increase (affects all healing abilities)
Passive:
Magic Collector: Collects 1 charge when an enemy unit casts something within 1200 AoE. Up to 20 charges. Gains 1 charge every 10 seconds.
Active:
Energy Release: Restores 15 HP and 15 MP per charge on any targeted allied unit. Double-tap for self-cast.
Cooldown: 13 seconds.
Triforce Blade

Sange, Yasha, Kaya
Recipe: Sange, Yasha, Kaya, Recipe (850)
Total Cost: 7000
Grants:
+20 All Stats, +25 Attack Speed, +20% Movement Speed
+15% Spell Damage, +30% Status Resistance
+30% HP Restoration, +75% MP Restoration
+30% Spell Lifesteal Amplification, 30% Mana Cost Reduction, 30% Cast Speed
Passive:
Maim:
40% chance to slow enemy hero’s movement speed by 26% and attack speed by 26% when used by melee hero.
13% chance and attack speed by 13% when used by ranged hero.
Parasma

Recipe: Witch Blade, Mystic Staff, Recipe (600)
Total Cost: 6000
Grants:
+40 Intelligence, +6 Armor, +50 Attack Speed
Passive Attack Modifiers:
Witch Attack:
Poison your next attack for 4 seconds, slowing by 25% and dealing 1x Intelligence as damage every second.
True Strike. Cooldown: 7s
Magic Corruption:
Reduces enemy Magic Resistance by 20% for 4 seconds.
Note: Debuffs pierce Spell Immunity.
Blood Grenade

Increases HP by 50.
Can be thrown at a target area within 300 radius by spending 75 HP.
Enemies take 50 damage on impact, slowed by 15%, and take 15 damage per second for 5 seconds.
Can store up to 2 Grenades per item slot.
Stock Max: 2
Replenish time: 180s
Cooldown: 10s
Cost: 50 gold
Cast Point: 0.2s
Boots of Bearing

Recipe: Tranquil Boots, Drum of Endurance, Recipe (1675)
Total Cost: 4300
Grants:
+65 Movement Speed, +7 Strength, +7 Intelligence
+15 Health Regeneration, +20 MS Aura (passive)
Active:
Endurance:
Increases allied units' Movement Speed by 15% and Attack Speed by 50 for 6 seconds.
First 1.5 seconds: maximum movement speed and immune to slows.
Cooldown: 30s
Does not interrupt the caster's channeling.
Phylactery

Recipe: Point Booster, 2x Crown, Recipe (300)
Total Cost: 2400
Grants:
+8 All Stats, +200 Health, +200 Mana
Passive:
Empower Spell:
Your next target spell on an enemy deals 150 bonus magical damage and slows them by 50% for 1.5 seconds.
Cooldown: 6s
Khanda

Recipe: Phylactery, Crystalys, Recipe (650)
Total Cost: 5000
Grants:
+8 All Stats, +200 Health, +200 Mana, +50 Attack Damage
Passive:
Critical Strike:
30% chance for 160% damage Critical Strike.
Empower Spell:
Your next single-target spell on an enemy deals 150 + 75% of attack damage as bonus magical damage and slows by 50% for 1.5 seconds.
Cooldown: 6s
Fallen Sky

Recipe: Blink Dagger, Meteor Hammer, Recipe (1750)
Total Cost: 6800
Grants:
+6 Strength, +6 Agility, +24 Intelligence
+10% Spell Damage, +20% Spell Lifesteal Amplification, +50% MP Restoration
Active:
Fallen Sky:
Transforms into a meteor, strikes a target area within 1200 distance, stunning enemies for 1.5 seconds and dealing 150 impact damage (75 against buildings).
Deals 90 damage over time to enemies (60 against buildings) for 6 seconds.
Disjoints projectiles upon cast.
Destroys trees within the radius.
The meteor takes 1 second to land, caster becomes invulnerable and hidden during this period.
Cooldown: 15s
Damage Cooldown: 3s
Shares cooldown with Meteor Hammer but not Blink Dagger-based items.
Harpoon

Recipe: Echo Sabre, Falcon Blade, Recipe (1075)
Total Cost: 4700
Grants:
+17 Strength, +15 Intelligence, +15 Attack Speed
+35 Damage, +300 Health, +3.7 MP Regen
Passive:
Echo Strike:
Causes melee attacks to strike twice in quick succession, each strike applying a 0.8 second 100% movement speed slow.
Cooldown: 5s (shares with Echo Sabre)
Active:
Draw Forth:
Fires a harpoon to pull you and the enemy together, up to 35% of the distance.
If melee, both are pulled to melee range.
Cast Range: 700
Mana Cost: 50
Cooldown: 19s
If target is magic immune, only caster is pulled up to 75% distance.
Voodoo Mask

Grants 12% Spell Lifesteal against heroes (2.4% against creeps).
Multiple items do not stack.
Cost: 700 gold
Eternal Shroud

Recipe: Cloak, Ogre Axe, Vitality Booster, Recipe (1200) (Total: 3700)
Grants: +10 Strength, +250 Health, +20% Magic Resistance
Shroud (Passive): Restores mana equal to 20% of incoming enemy spell damage before reductions
Eternal Endurance (Passive): Gains 4% magic resistance for every 300 received spell damage (max 6 charges, 5s duration)
Disperser

Recipe: Diffusal Blade, Eaglehorn, Vitality Booster, Recipe (800) (Total: 6100)
Grants: +40 Agility, +10 Intelligence
Manabreak (Passive):
Burns 40 mana on each attack
Applies 5s, 50% Mana Restoration Reduction debuff
Burns 12/8 mana for melee/ranged illusions
Deals physical damage equal to 100% of the burned mana
Doesn’t affect spell immune enemies
Suppress (Active):
Affects 350 AoE
Increases allies’ MS, reduces enemies’ MS for 4s
Applies basic dispel
Movement speed changes are gradual from 100% to 0% during the buff
Fluffy Cape

Grants 125 HP
Costs 250 gold
Orb of Corrosion

Recipe: Orb of Venom, Blight Stone, Fluffy Cape, Recipe (100) (Total: 925)
Grants: +150 HP
Corrosion (Passive):
Applies on attacked target
Deals 3 DPS, reduces armor by 3
Reduces HP Restoration and Spell Lifesteal by 20%, slows by 13% (4% for ranged heroes), for 3 seconds
Affects buildings
Doesn’t stack with Orb of Venom or Blight Stone, overriding their effects
Falcon Blade

Recipe: Fluffy Cape, Sobi Mask, Blades of Attack, Recipe (250) (Total: 1125)
Grants: +200 HP, +1.8 MP regen, +15 Damage
Mage Slayer

Recipe: Cloak, Oblivion Staff, Recipe (400) (Total: 2400)
Grants: +10 INT, +2 MP Regen, +20 Damage, +20 Attack Speed, +20% Magic Resistance
Mage Slayer (Passive):
On attack, applies a debuff to enemy reducing spell damage by 35% for 6s
Dispellable and pierces spell immunity
Item Mana Regeneration Changes
Sobi Mask: 30% → 0.7
Oblivion Staff: 75% → 1.0
Urn of Shadows: 50% → 1.4
Perseverance: 125% → 2.25
Desolator

Damage: 50 → 55
Armor Reduction: 7 → 6
Armor Reduction Duration: 15s → 7s
New Soul Stealer (Passive):
Gains attack damage for each enemy hero death while affected by Corruption
Max charges: 30
Charge per kill: 2
Attack damage bonus per charge: 1
Works by using item charges
Grants charges from debuffed enemy hero deaths
Charge system does not carry over when item is sold and repurchased
Spirit Vessel

MP Regen: 75% → 1.75
No longer requires Wind Lace
No longer provides bonus MS
Recipe Cost: 750 → 1000
Soul Shard Release (Active):
Base damage per second: 25 → 35
Reduces target's Cast Speed by 50%
Reduces HP Restoration and Spell Lifesteal Amplification by 50%
Provides charges when wielder dies
Ethereal Blade

MP Regen: 150% → 3.0
Recipe: Aether Lens (2275), Ghost Scepter (1500), Recipe (1600) (Total: 5375)
Grants: +10 All Attributes, +300 Mana, +3.0 Mana Regen, +250 Cast Range
Ether Blast (Active):
Changed damage bonus from caster's primary attribute to target's primary attribute
Base magical damage: 50 + 1.5x Target’s Primary Attribute
Pipe of Insight

HP Regen: +8 → +9.25
Aura Radius: 900 → 1200
Recipe Cost: 800 → 1550
Total Cost: 2900 → 3475
Active Range: 900 → 1200
Guardian Greaves

New Recipe: Mekansm, Arcane Boots, Buckler, Recipe (1500) (Total: 5100)
New Bonuses: +50 MS, +4 Armor, +1.25 HP Regen
Guardian Aura:
Grants 3 HP regen, 1.5 MP regen, 3 armor for allies in 1200 AoE
Grants 16 HP regen, 5 MP regen, 10 armor to allied heroes below 25% HP
Mend (AoE increased to 1200)
Mekansm

New Recipe: Headdress, Chainmail, Recipe (900) (Total: 1875)
New Bonuses:
+5 Armor
+1.25 HP Regen
+2.5 HP Regen Aura
Restore (Active): Area heal for 275 HP
Veil of Discord

New Recipe: Helm of Iron Will, Crown, Recipe (650) (Total: 2075)
New Bonuses:
+5 All Stats
+6 Armor
+5 HP Regen
Magic Weakness (Active):
Now reduces enemy status resistance by 25%
Cooldown: 25s → 16s
Incoming spell damage amplification: 20% → 18%
Cast Range: 1000 → 1200
Vladmir's Offering

New Recipe: Buckler, Ring of Basilius, Mask of Death, Blades of Attack, Recipe (250) (Total: 2450)
New Bonuses:
+0.75 MP Regen
+1 MP Regen Aura
+3 Armor Aura
+18% Damage Aura
20% Lifesteal Aura
Arcane Boots

No longer can be disassembled
Recipe Changed: Boots of Speed (500), Ring of Basilius (425), Recipe (375) (Total: 1300)
New Bonuses:
+45 MS
+0.5 MP Regen
+1 MP Regen Aura
Replenish (Active):
Mana Restore: 160 → 175
Ring of Basilius

New Recipe: Sobi Mask, Recipe (250) (Total: 425)
New Bonuses:
+0.7 MP Regen
+1 MP Regen Aura
Witch Blade

Attack Speed: 35 → 50
INT Bonus: 12 → 14
Cooldown Triggers: Now triggers upon successfully landing an attack on an enemy
Cooldown Reduction: Now can be reduced by cooldown reduction sources
Meteor Hammer

New Recipe: Kaya, Crown, Recipe (300) (Total: 2800)
New Bonuses:
+6 Strength
+6 Agility
+24 Intelligence
+10% Spell Damage
+20% Spell Lifesteal Amplification
+50% MP Restoration
Meteor Strike (Active):
Stun Duration: 2.0 → 1.5
Building DPS: 50 → 75
No longer destroys trees
AoE: 315 → 400
Bloodstone

New Recipe: Soul Booster, Void Stone, Voodoo Mask (Total: 4525)
New Bonuses:
+450 HP
+450 MP
+3 MP Regen
+25% AoE Bonus
+20% (4% creeps) Spell Lifesteal
Bloodpact (Active):
Increases Bloodstone's Spell Lifesteal by 4x for 5 seconds
Buff duration is affected by cooldown manipulation
Does not apply if caster has been affected in the last 35 seconds
Divine Rapier

No longer provides true strike
Damage: 330 → 350
Now provides: +25% Spell Damage
Monkey King Bar

Bonus Attack Speed: 35 → 45
Recipe Cost: 675 → 200
Total Cost: 4975 → 4500
Dagon

New Recipe: Staff of Wyzardy, Crown, Recipe (1550) (Total: 3000/4550/6100/7650/9200)
New Bonuses:
+6/8/10/12/14 STR/AGI
+14/16/18/20/22 INT
Energy Burst (Active):
Cast Range: 600/650/700/750/800 → 700/750/800/850/900
Instantly kills creeps and illusions
Deals base damage + 2%/4%/6%/8%/10% equal to target's max health
Shows dealt damage text tag on the target
Heals 75% of damage dealt
Damage and healing with 0 second delay
Kaya

New Bonuses:
+16 Int
+10 Spell Damage
+20% Spell Lifesteal Amplification
+50% MP Restoration
Note: MP Restoration from Kaya-based items doesn’t stack with others
Yasha

New Bonuses:
+16 Agility
+16 Attack Speed
+10% Movement Speed
Sange

No Longer Provides: +8 Damage
New Bonuses:
+16 Strength
+16 Status Resistance
+16% HP Restoration
Sange and Kaya

No Longer Provides: +12 Damage
New Bonuses:
+16 Strength
+16 Int
+12 Spell Damage
+20 Status Resistance
+25% Spell Lifesteal Amplification
+50% MP Restoration
+20% HP Restoration
25% Manacost Reduction
Yasha and Kaya

New Bonuses:
+16 Agility
+16 Int
+20 Attack Speed
+12 Spell Damage
+12% Movement Speed
+25% Spell Lifesteal Amplification
+50% MP Restoration
+25% Cast Speed
No Longer Provides: Manacost Reduction
Sange and Yasha

Sange and Yasha
New Bonuses:
+16 Agility
+16 Int
+20 Attack Speed
+12 Spell Damage
+12% Movement Speed
+25% Spell Lifesteal Amplification
+50% MP Restoration
+25% Cast Speed
No Longer Provides: Manacost Reduction
Heaven's Halberd

No Longer Provides: +12 Damage
New Bonuses:
+16 Agility
+16 Strength
+20 Attack Speed
+25% Status Resistance
+25% HP Restoration
+16% Movement Speed
Manta Style

Bonus Attack Speed: 10 → 16
Bonus MS: 8% → 10%
Ranged Illusions: No longer receive more damage than melee illusions
Crimson Guard

Old Recipe: Vanguard, Nathrezim Buckler, Recipe (750) (Total: 3475)
New Recipe: Vanguard, Helm of Iron Will, Recipe (800) (Total: 3600)
Old Stats: +2 All Stats, +250 HP, +7 HP Regen, +5 Armor, Damage Block (50% chance for 70 damage), Guard (Active)
New Stats: +250 HP, +12 HP Regen, +6 Armor, Damage Block (60% chance, Melee 80 / Ranged 60), Guard (Active: 60 → 70 + 2.5% max HP, 75 manacost, 8s duration, 40s cooldown)
Abyssal Blade

Damage Block: Melee 70 / Ranged 35
Chance: 60%
Cast Range: 600 → 150
No Blink Effect
Bash Damage: 100 → 120
Vanguard

Damage Block: Melee 70 / Ranged 35 → Melee 50 / Ranged 25
Chance: 50% → 60%
Bloodthorn

New Recipe: Orchid, Mage Slayer, Recipe (925) (Total: 6800)
Stats: +20 Int, +50 Damage, +60 Attack Speed, +20 Magic Res, +5 MP Regen
Soul Rend (Active): Silence 5s, no evasion, critical strikes (1.4x), 30% damage as bonus magic
Mage Slayer (Passive): 35% less spell damage for 6s
Orchid

New Recipe: Blitz Knuckles, Claymore, Void Stone, Recipe (300) (Total: 3475)
Stats: +30 Damage, +40 Attack Speed, +3 MP Regen
Soul Burn (Active)
Octarine Core

Old Recipe: Mystic Staff, Soul Booster (Total: 6000)
New Recipe: Perseverance, Soul Booster (Total: 4650)
Old Stats: +425 HP, +425 Mana, +25 Int, 25% CDR, Spell Lifesteal
New Stats: +625 HP, +625 Mana, +8 HP Regen, +3.25 MP Regen, 25% CDR
Rod of Atos

Recipe cost: 850 → 350
Intelligence: 20 → 15
STR/AGI: +10 → +12
Cripple:
Cast range: 1000 → 1100
Cooldown: 16 → 18
Projectile speed: 1500 → 1900
Gleipnir

Now checks immunity and vulnerability on projectile connect
Recipe cost: 700 → 450
Intelligence bonus: 24 → 15
STR/AGI bonus: 14 → 15
Gem of True Sight

New Active Ability: Reveal
Exposes enemies and grants True Sight over a targeted area
Cast range: 300
Radius: 300
Duration: 4 seconds
Cooldown: 12 seconds
Notes: Creates a temporary aura that lasts 0.5 seconds after exposure
Boots of TRAVELS

Movement speed: 100 → 90
Upgraded movement speed: 100 → 110
Removed: Boots of Travel ability
New Upgrade: Reduces channel time by 1
Teleport ability:
Cooldown: 80 → 40
Can target units
No longer consumes Town Portal Scroll charge
Boots of Travel Consumable

Requires Boots of Travel Upgraded
Upgraded movement speed: 100 → 110
Satanic

Recipe change:
Old: Helm of the Dominator, Messerschmidt's Reaver, Recipe (1100) (Total 5700)
New: Mask of Death, Claymore, Messerschmidt's Reaver (Total 5050)
Bonuses:
+25 Strength, +25 Damage, 15% Status Resistance, 30% Lifesteal (passive)
Unholy Rage (active):
Lifesteal: 175%
Dispel: Weak on activation
Duration: 4.5 → 6 seconds
Cooldown: 35 → 30 seconds
Radiance

Recipe change: Requires Talisman of Evasion
Blind miss chance: 17% → 15%
Evasion bonus: 20%
Burn illusion damage multiplier: 1 → 1.5
Extra burn damage: 5% of each attribute (pure)
Bonus damage: 65 → 60
Blade Mail

New Passive: Damage Return
Returns 20 + 20% of received damage
Active: Returns 85% (up from passive)
Recipe cost: 500 → 575
Duration: 4.5 → 5.5 seconds
Attack damage bonus: 28 → 20
Armor bonus: 5 → 7
No longer pierces spell immunity
Diffusal Blade

New Recipe: Blade of Alacrity, Robe of the Magi, Recipe (1050) (Total 2500)
Bonuses: +15 Agility, +15 Intelligence, Manabreak (passive), Purge (active)
Manaburn: 50 → 40
Melee illusion’s manaburn: 16 → 12
Damage per mana burned: 80% → 100%
Helm of The Dominator

New Recipe: Helm of Iron Will, Crown, Recipe (975) (Total 2625)
Bonuses: +6 STR/AGI/INT, +6 HP Regen, +6 Armor
Dominate:
HP bonus: 1400 → 1000
MS: 350 → 380
Adds 12 HP regen, 4 MP regen, 25 attack damage to target
Cooldown: 60 → 45 seconds
Mask of Madness

New Recipe: Mask of Death, Quarterstaff (Total 1775)
Bonuses: +20% Lifesteal, +10 Damage, +10 Attack Speed
Berserk (active):
Attack Speed: 100 → 110
Movement Speed: 17% → 30%
Armor Reduction: 5 → 8
Silence Duration: 8 → 6 seconds
Cooldown: 20 → 16 seconds
Ring of Regeneration

Cost from 300 to 175
HP regen from 2 to 1.25
Chainmail

Armor bonus from 5 to 4
Gauntlets of Strength

Cost from 145 to 140
Mantle of Intelligence

Cost from 145 to 140
Slippers of Agility

Cost from 145 to 140
Quelling Blade

Bonus damage from 13/7 to 12/6
Infused Raindrop

Damage treshold to activate from 50 to 75
Orb of Venom

Cost from 300 to 275
Slow Melee from 15% to 13%
Blades of Attack

Cost from 430 to 450
Helm of Iron Will

Armor from 5 to 6
HP regen from 3 to 5
Cost from 900 to 975
Broadsword

Damage from 18 to 15
Javelin

Proc chance from 25% to 30%
Claymore

Damage from 21 to 20
Cost from 1400 to 1350
Boots of Speed

Cost from 400 to 500
Cloak

Cost from 450 to 500
Ring of Health and Void Stone

No longer available at the Fountain shop
Now available at Secret Shops in the Vault
MP Regen (Void Stone):
Changed from percentage to flat
100% → 1.75
Energy Booster

Cost from 900 to 800
Vitality Booster

Cost from 1100 to 1000
Talisman of Evasion

Evasion from 20% to 15%
Cost from 1450 to 1300
Hyperstone

Attack Speed bonus from 55 to 60
Ultimate Orb

Cost from 2100 to 2050
Sacred Relic

Cost from 3800 to 3750
Magic Wand xfixed

Now requires 150 gold recipe instead of Circle of Nobility (Total cost less by 5)
Provides +3 stats instead of +4
Bracer

Old bonuses: +3 AGI/INT, +6 STR, +6% Magic Resistance
New bonuses: +2 AGI/INT, +5 STR, +1 HP regen, +3 Damage
Null Talisman

Recipe cost from 155 to 210
Old bonuses: +3 STR/AGI, +6 INT, +3% Spell Damage
New bonuses: +2 STR/AGI, +5 INT, +1 MP regen, +3% Spell Damage
Wraith Band

Recipe cost from 170 to 210
Old bonuses: +3 STR/INT, +6 AGI, +6 Attack Speed
New bonuses: +2 STR/INT, +5 AGI, +2 Armor, +5 Attack Speed
Soul Ring

Recipe cost from 275 to 225
Phase Boots

Recipe:
Old: Boots of Speed, Claws of Attack x2 (1260)
New: Boots of Speed, Claws of Attack, Chainmail (1500)
Bonuses:
Old:
+45 MS, +24 Damage
Phase (Active): +24% MS (melee), +20% MS (ranged), 2.5 sec, CD 8
New:
+45 MS, +4 Armor, +18 Damage (melee), +12 Damage (ranged)
Phase (Active): +20% MS (melee), +10% MS (ranged), 3 sec, CD 8
Turn rate: Base to 1

Cost from 1650 to 1750
Moon Shard

No longer disassemblable
Buckler

Old Recipe: Chainmail, Ironwood Branch, Recipe (200) (Total 800)
New Recipe: Ring of Protection, Recipe (250) (Total 425)
Bonuses:
Old: +5 Armor, +2 All Stats, Area Armor (active)
New: +1 Armor, +2 Armor Aura (affects only allied player-controlled units)
Headdress

Old Recipe: Ring of Regeneration, Ironwood Branch, Recipe (200) (Total 525)
New Recipe: Ring of Regeneration, Recipe (250) (Total 425)
Bonuses:
Old: +2 All Stats, +3 HP Regen Aura
New: +1.25 HP Regen, +2 HP Regen Aura
Tranquil Boots

Bonuses:
Old: +85 MS (55 while broken), +12 HP Regen (0 while broken)
New: +65 MS (40 while broken), +14 HP Regen (0 while broken)
Medallion of Courage

Bonuses:
Armor: 7 → 5
Mana Regen: 50% → 1.5
Valor (Active):
Armor: 7 → 5
Cooldown: 7 → 12
Effect Duration: 7 → 12
Drum of Endurance

Recipe:
Old: Crown, Sobi Mask, Wind Lace, Recipe (600) (Total 1475)
New: Robe of the Magi, Belt of Strength, Wind Lace, Recipe (550) (Total 1700)
Bonuses:
Old: +4 All Stats, +50% Mana Regen, +20 MS (stackable), Endurance (active)
New: +7 Strength, +7 Intelligence, Swiftness Aura (passive, +20 MS to allies), Endurance (active)
Endurance:
Cooldown: 60 → 50
Glimmer Cape

Cast range from 800 to 550
Force Staff

Recipe:
Old: Staff of Wyzardy, Ring of Regeneration, Recipe (1000) (Total 2300)
New: Staff of Wyzardy, Fluffy Cape, Recipe (950) (Total 2200)
Bonuses:
Old: +10 INT, +3 HP Regen, Force (active)
New: +10 INT, +150 HP, Force (active)
Force:
Cast Range: 750 → 550 (allies), 850 (enemies)
Aether Lens

MP Regen: 150% → 2.5
Recipe Cost: 600 → 650
Bonus Mana: 450 → 300
Bonus Cast Range: 250 → 225
Solar Crest

Recipe:
Old: Medallion of Courage, Talisman of Evasion (2475)
New: Medallion of Courage, Crown, Wind Lace, Recipe (900) (2625)
Bonuses:
Old: +10 Armor, +75% Mana Regen, +25% Evasion, Shine (active)
New: +6 Armor, +1.75 Mana Regen, +5 All Stats, +20 MS, Shine (active)
Shine:
Now grants/removes 6 Armor, 50 Attack Speed, 10% Movespeed
Duration: 7 → 12
Eul's Scepter

MP Regen: 150% → 2.5
Cast Range: 575 → 550
Refresher Orb

MP Regen from percentage to flat 250% -> 7
CD from 195 to 160
MC from 375 to 300
Guinsoo's Scythe

MP Regen from percentage to flat 150% -> 8.5
CD from 22 to 20
Aghanim's Blessing

Cost from 1800 to 1600
Hood of Defiance

Magic resistance from 25% to 20%
Aeon Disk

HP bonus from 300 to 250
Recipe cost from 1100 to 1200
Lotus Orb

MP Regen from percentage to flat 125% -> 4
Activation cost from 75 to 175
Black King Bar

Duration from 10/9/8/7/6/5 to 9/8/7/6
CD from 70 to 75
Hurricane Pike

Recipe cost from 250 to 350
Bonus INT from 10 to 15
Now grants 200 HP bonus instead of 3 HP regen (Force Staff's change)
Linken's Sphere

MP Regen: 150% → 5
Recipe Cost: 1000 → 900
Cooldown: 13 → 12
All Stats Bonus: +15 → +16
No longer provides 15 bonus damage
Shiva's Guard

Now reduces HP Restoration and Spell Lifesteal Amplification on enemies by 25%
Active Ability Cooldown: 30 → 27
Heart of Tarrasque

Now requires Recipe (1200) instead of Vitality Booster
Bonus HP from 400 to 250
Now regen 1.6% Max HP each second instead of 7% Max HP while not damaged
Assault Cuirass

Negative armor aura now pierces spell immunity
Now requires Buckler instead of Chainmail (total cost from 5250 to 5125)
Attack Speed Aura bonus from 25 to 30
Crystalys

Damage from 38 to 32
Critical strike from 20% for 1.75x to 30% for 1.6x
Armlet of Mordiggian

Recipe Cost: 550 → 625
Attack Damage: 9 → 15
Armor: 5 → 6
Unholy Strength:
Health Cost: 54 → 40
Bonus Damage: 31 → 35
Bonus Armor: 4 →8
Cranium Basher

Recipe cost from 900 to 825
Lothar's Edge

Damage from 22 to 20
Battle Fury

MP Regen from percentage to flat 150% -> 3.25
Damage from 55 to 65
Butterfly

Bonus AGI from 35 to 30
Bonus attack speed from 20 to 30
Buriza-do-Kanyon

Bonus damage from 80 to 88
Critical Strike bonus from 2.35x to 2.25x
Silver Edge

Recipe:
Old: Lothar's Edge, Ultimate Orb, Recipe (500) (Total 5700)
New: Lothar's Edge, Crystalys, Recipe (600) (Total 5450)
Bonuses:
Old: +30 Damage, +30 Attack Speed, +15 All Stats, Wind Walk (active)
New: +52 Damage, +35 Attack Speed, Critical Strike (passive 30% for 1.6x), Wind Walk (active)
Wind Walk:
Now deals 160% Critical Strike with bonus damage
Dragon Lance

Bonus AGI from 12 to 16
Echo Sabre

MP Regen from percentage to flat 75% -> 1.75
Bonus STR from 12 to 13
Bonus damage from 12 to 15
Echo Strike cooldown from 5 to 6
Eye of Skadi

Reduced health bonus from 225 to 200
Reduced mana bonus from 250 to 200
Cold Attack now also applies 40% HP Restoration and Spell Lifesteal Amplification reduction
Mjollnir

Attack Speed bonus from 65 to 70
Static Charge's lightning damage from 200 to 225
Allies can now be denied under Ignite and Viper Strike
Attack orders no longer trigger if the caster becomes invisible
Rolling Boulder: Applies invulnerability after the effect delay while rolling
Heroes now have invulnerability upon respawning until they receive any order
Chronosphere Buffs: Now also affect all player-controlled units inside the Chronosphere
Clockwerk now flies while overclocking
Cyclones can no longer be applied to targets affected by Flaming Lasso but still deal damage and purge
Psionic Traps: Can always be denied; Psi Blades treat the attack target's location and the spill area extends beyond
Batrider Sticky Napalm: Turn speed slow now scales from 7% → 70% depending on stack count (1 to 10 stacks)
Icarus Dive (Phoenix): Can now be increased by Cast Range modifier
Mortal Strike now grants full charges upon killing an enemy hero
Supernova now turns night to day while active and ends if the caster dies or the effect expires; same conditions for Dark Ascension and Eclipse
Reverted Attribute Bonus
Grants the hero +2 to all attributes upon leveling up
Can be leveled a total of 11 times (5 times on Invoker)
Troll Warlord

Whirling Axes (Ranged): Can now cast without turning during Battle Trance.
Talents:
LVL 25: Pure Whirling Axes damage and debuff.
LVL 20: Left: +5s Whirling Axes debuff duration; Right: +2s Battle Trance.
Berserker's Rage:
Root now pierces spell immunity.
Both Whirling Axes (Ranged/Melee) are accessible simultaneously.
Casting either Whirling Axes toggles the current attack range form.
Battle Trance:
Now grants self-phased movement.
Forces attacks only on heroes.-
Medusa

LVL 25: Right talent now grants Cold Blooded instead of +100 Intelligence.
Cold Blooded:
When targeted by an enemy spell, Mystic Snake is sent back to the enemy.
12-second cooldown, global range, not affected by Break.
Notes: Abilities that don't proc Spell Block don’t trigger Cold Blooded.
Crystal Maiden

- Reduced damage interval from 0.5 to 0.25
- Reduced creep duration from 10 on each level to 1.5/2/2.5/3
- Increased creep damage factor from 1 to 4
Talents:
LVL 15 Left: +25% Brilliance MP Restoration Aura.
LVL 10 Right: -2s Crystal Nova cooldown.
Broodmother

Spin Web:
No longer provides HP regen and MS on non-spider units.
AoE increased from 900 to 1200.
No longer destroys trees outside Web AoE.
Rescaled HP regen from 3/5/7/9 to 2/5/8/11.
HP regen with Aghanim’s increased from 3/5/7/9 to 5/10/15/20.
Alchemist

Chemical Rage:
No longer grants mana regeneration bonus.
Talents:
LVL 25 Right: +50% Chemical Rage Spell Amplification (formerly +50 Movement Speed).
LVL 15 Left: +20% Spell Lifesteal (formerly +20 Damage).
Rubick

Arcane Supremacy:
Now affected by Break.
AoE Bonus Aura: 6%/9%/12%/15%, affecting only heroes.
LVL 25: Right talent: Global Arcane Supremacy.
Ogre Magi

LVL 25: Right Talent: 17% (5% for illusions) Fireblast chance on attack.
Grants a 17% chance to passively proc Fireblast on regular attacks.
Multicast fully applies; Linken's can block Fireblast when multicast procs.
Procs work while on cooldown, cost no mana, and don’t trigger on-cast effects.
Zeus

Talents:
LVL 25 Left: Lightning Hands.
LVL 20 Right: +1% Static Field damage.
LVL 15 Left: +1 Heavenly Jump target.
Static Field:
Now innate to Zeus. Triggered on any successful attack.
Reduced current health damage from 4%/6%/8%/10% to 2.5%/3%/3.5%/4%.
Levels up with Thundergod’s Wrath and works on illusions (20% damage).
New Spell - Heavenly Jump:
Leaps 500 units, dealing magical damage and reducing movement speed by 80% and attack speed by 100% for 1.6s.
900 unobstructed vision for 3s.
Cast time: 0, Radius: 700-1000, Damage: 25/50/75/100, Cooldown: 26/22/18/14s, Mana cost: 50/60/70/80.
Cannot be cast while rooted.
Lightning Hands:
Passively grants 100 attack range.
Successful attacks cast Arc Lightning dealing 50% damage (20% for illusions).
Sand King

Talents:
LVL 15 Left: +25 incremental radius of Epicenter.
LVL 20 Right: Epicenter pulse every 3.5s.
Epicenter:
Increased movement speed slow from 30% to 30%/40%/50%.
Increased attack speed slow from 30 to 30%/45%/60%.
Axe

Counter Helix:
Changed to a regular cooldown system, not affected by internal cooldown.
Proc chance changed from 17%/18%/19%/20% to a guaranteed proc every 7th/6th/5th/4th attack.
Culling Blade:
Damage type changed from Magical to Pure.
Grants 2 permanent armor after a successful kill.
Damage and kill threshold now use the same value, and amplification can increase the threshold.
Morphling

Waveform:
Aghanim's Scepter upgrade: Applies undispellable fear and a -10% movement speed slow for 2s, forcing enemies to flee towards their fountain (except spell immune units).
Priority: Lower than Winter's Curse, Duel, Berserker's Call, Savage Roar, but higher than Requiem of Souls.
Death Prophet

Exorcism:
Spirits now have fixed damage (70) but still count as spell damage.
Spirits count for spell lifesteal and return damage from Blade Mail.
Aghanim’s Scepter upgrade: Spirits disable target's passive abilities and reduce heals and lifesteal by 25% for 1.5 seconds (does not affect spell immune units).
Chen

Talents:
LVL 10 Right: -2s Divine Favor teleport delay.
LVL 15 Right: -40s Hand of God cooldown.
LVL 20 Right: Hand of God applies a Strong Dispel.
Divine Favor Aura now also increases Spell Lifesteal Amplification by 6%/10%/14%/18%.
Phantom Assassin

LVL 20 Talent: Adds Fan of Knives ability.
Fan of Knives:
Releases sharp blades around Phantom Assassin, dealing 16% of each victim's max health as pure damage and applying Break.
Radius: 550, Debuff duration: 3s, Cooldown: 15s, Mana cost: 50.
Huskar

Berserker's Blood:
Now provides up to 10%/15%/20%/25% magic resistance based on missing health.
Invoker

Aghanim's Scepter: Also grants Radial Deafening Blast.
Talents:
LVL 10 Right: +20 E.M.P. mana burn.
LVL 15 Left: +70 Ice Wall damage per second.
LVL 20 Right: +2 Meteors.
LVL 25 Right: 20% Cooldown Reduction.
Exort now grants 1 Attack Speed per level.
Wex now provides 0.5 Mana Regen per level instead of Attack Speed.
Bloodseeker

Bloodrage:
No longer includes heal; now drains 2% of max HP each second.
Grants Attack Speed to self and allies, with the bonus increasing with the number of targets.
Increases target's magical damage output by 15/20/25/30%.
Strywyr's Thirst:
No longer provides bonus Attack Speed.
Now provides healing from killed creeps/heroes.
Killed heroes heal for 10/15/20/25% of their max HP, creeps for 11/14/17/20%.
Rupture:
Now deals 10% of the target's current HP as divine damage on cast.
Sniper

Take Aim:
Active reworked: Grants 100% Headshot chance for 3s; Sniper is slowed by 45/40/35/30%.
Now dispellable.
Grants 200 active attack range for 3s.
Assassinate:
Changed damage from 320/485/650 to 300/400/500 + 1 * InstantAttackDamage.
Resets cooldown if Sniper gets the kill.
Monkey King

Talents now apply to Jingu Mastery for soldiers.
LVL 25 Right Talent: -1 Jingu Mastery required hits.
LVL 20 Right Talent: 0 Cooldown for Primal Spring.
Aghanim’s Scepter Upgrade:
Jingu Mastery now works for Wukong's Command soldiers, applying stacks to each soldier.
Tree Dance:
Now has 0 cooldown when perching trees if HP is above 90%.
Mischief:
Can disguise Monkey King as Roshan within the pit or as nearby non-hero units (within 200 range).
Grants a 10% movement speed bonus.
Now can disguise as a banana.
Clinkz

Attack range reduced from 650 to 600.
Attack point reduced from 0.7 to 0.4.
Strafe reworked:
Clinkz channels for 1.2/1.6/2/2.4s shooting 3/4/5/6 piercing arrows that hit enemy units, applying 65% of Clinkz' attack damage.
Skeleton Walk:
Invisibility no longer removed when Death Pact is cast.
Aghanim's Scepter upgrade: Adds a second charge and 40% movement speed bonus.
Death Pact:
Now provides bonuses based on target's max HP instead of current HP.
Drow Ranger

LVL 25 Left Talent: Adds Hypothermic Frost Arrows.
Frost Arrows:
Now deal 10/15/20/25 damage.
Hypothermic Upgrade: Applies up to 9 stacks that increase damage by 18 and reduce HP restoration and spell lifesteal by 10% per stack.
Upon enemy death, bursts and deals 60 damage per stack in a 650 AoE.
Gust:
Now applies True Sight debuff.
Trueshot Aura reworked as Multishot:
Drow releases a flurry of arrows, hitting enemies for extra damage and applying longer Frost Arrows.
Each wave releases 4 arrows, dealing 100%/120%/140%/160% of normal damage and applying Frost Arrows for 1.25/2.0/2.75/3.5s.
Marksmanship reworked:
Grants a chance to launch arrows that pierce enemy armor, ignoring their base armor. Also grants bonus agility based on Drow's current agility (disabled if an enemy is within 400 range).
Agility Aura Radius: 1200, Agility Bonus: 30%/40%/50%, Proc Chance: 30%/35%/40%.
Juggernaut

Aghanim's Scepter: No longer prolongs Omnislash.
Now Swiftslash ability, granting Omnislash for 1 second with all Omnislash bonuses.
Meepo

Divided We Stand: Grants +20% Magic Resistance to all Meepos.
Poof: Changed damage type from magical to pure, reduced damage.
Aghanim's Scepter: No longer provides an additional clone (now granted by talent). Adds Digging Storm ability: Creates a sandy storm around Meepo for 4 seconds, making him invulnerable and untargetable while restoring 40% of his max health. Cannot be cast while rooted.
Mirana

Elune's Arrow:
No longer instantly kills familiars.
Aghanim Upgrade: Now triggers Starfall in 500 AoE around the arrow, affecting all valid enemies. The target hit by the arrow also takes secondary Starfall, dealing half the normal damage.
Moonlight Shadow: Now provides 9/12/15% MS bonus while invisible.
Furion

Teleportation: Grants a 15-second buff with 6/8/10/12 stacks of 6 flat attack damage on teleporting. Each attack reduces a stack, granting 1 armor bonus.
LVL 15 talent: +5 Teleportation Max Stacks.
LVL 20 talent: Sprout Roots.
Nerubian Assassin

Vendetta
No longer applies Break effect
Omniknight
Degen Aura: Improves base abilities.
Purification: Applies a 2s Degen aura around the target.
Heavenly Grace: Causes the target to emit Degen aura (only affects the last ally). Now keeps target's HP percentage rather than healing based on bonus Strength.
Leshrac

LVL 25 talent: Pulse Nova triggers Lightning Storm every 2 seconds.
Diabolic Edict:
Changed damage type from Smashing to Pure.
No longer deals 40% bonus damage to buildings.
Reduced damage per explosion from 8/20/32/44 to 7/14/21/28.
Naga Siren

Aghanim's Scepter Upgrade: No longer affects Song of the Siren. Buffs Ensnare, allowing it to target magic immune and invulnerable enemies, reducing its cooldown by 6 and increasing cast range by 400.
Rip Tide: Reworked. Now triggers on every 6th attack from Naga Siren and her illusions, affecting all around her and her illusions simultaneously.
Witch Doctor

Attack range: Reduced from 600 to 550.
Paralyzing Cask:
Cast point reduced from 0.35 to 0.2.
Bounce interval reduced from 0.3 to 0.1.
Cast range reduced from 700 to 600.
Initial cask projectile speed increased from 1000 to 1200.
Voodoo Restoration:
Radius: 500 to 500/550/600/650.
Deals magical damage per second: 12/24/36/48.
Base heal increased from 16/24/32/40 to 12/24/36/48.
Death Ward:
Changed damage type from Physical to Pure.
Reduced damage from 85/135/185 to 70/105/140.
Now has 50% accuracy.
Increased cooldown from 60 to 100/80/60.
Aghanim's Scepter: Attacks now bounce between nearby enemies (700 range), with no attack bounce limit, and can bounce to creeps.
Razor

Static Link: No longer disarms Razor. Razor attacks the linked target, but can attack other targets, leaving the linked target alive.
Storm Surge:
Reduced self movement speed bonus from 12%/16%/20%/24% to 8%/12%/16%/20%.
Releases a Forked Lightning when targeted by an ability or attacked (18% proc chance).
Deals magical damage 45/80/115/150, slows movement by 20%/25%/30%/35%.
Eye of the Storm:
No longer has passive periodic damage.
Increased damage from 40/55/70 to 60/75/90.
Applies armor reduction before damage.
Now invisible if Razor is invisible.
Rikimaru

Tricks of the Trade:
Damage reduced from 70/80/90/100% to 40%.
Now grants 55/70/85/100% Agility for the duration.
Aghanim's Scepter: Cast range reduced from 1000 to 700, and now attacks 2 targets at once.
Cloak and Dagger: Invisibility no longer revealed on respawn (affects Aegis respawn).
Lina

Talents:
LVL 25 left: Pure Laguna Blade damage.
LVL 25 right: +150% Crit on targets affected by spells.
LVL 20 right: Spells for each Fiery Soul charge.
Dragon Slave: Now applies a 3-second debuff, dealing 10/20/30/40 damage per second.
Aghanim's Scepter:
OLD: Laguna Blade changes damage type to Divine, pierces spell immunity.
NEW: Provides Flame Cloak ability.
Flame Cloak: Grants unobstructed movement, 35% Magic Resistance, and 35% spell damage amplification.
Fiery Soul: Grants stacks when Lina’s abilities deal damage, instead of just casting them.
Laguna Blade: Grants max Fiery Soul stacks on cast, applying Supercharge buff (increases max stacks to 10 for 3 seconds).
Naix

Base Model: Changed.
LVL 20 right talent: Infest cannot be silenced.
LVL 15 left talent: Feast x2 damage/lifesteal vs illusions.
Necrolyte

Heartstopper Aura: Now affects ancients and Spirit Bear; no longer affects Roshan.
Aghanim's Scepter:
New: Heartstopper Aura now deals 0.5 * SelfCurrentHealthRegen as health loss per second.
LVL 20 talents:
Left: +25% Heartstopper Restoration reduction.
Right: +15% Ghost Shroud self-restoration.
Left: +2s Heartstopper Aura stack duration.
Reaper's Scythe:
Now gets charges when stolen by Rubick.
No longer increases respawn time.
Grants HP/MP regeneration bonus upon successful kill.
Shadow Fiend

LVL 25 left talent: Shadowraze applies attack damage.
Shadowraze: Now applies a stackable 15% movement speed slow per consecutive stack.
Necromastery:
Souls limit: 12/20/28/36 to 11/14/17/20.
Damage per soul: 2 to 1/2/3/4.
Aghanim's Scepter: Increases soul limit to 26.
No longer provides souls from allied wards.
Requiem of Souls:
Now requires 1 soul per wave (down from 2).
Reduces enemy magic resistance by 5%/10%/15% before damage.
Aghanim's Scepter: Reduces cooldown by 30 and increases soul stack gain per kill to 2.
Templar Assassin

Psi Blades: Reduced spill area length from 2x to 1.5x of attack range.
Psionic Projection: Increased channel time from 1s to 1.5s. Roots now prevent ability use.
Tiny

LVL 20 right talent: Infinite Tree Grab charges.
Tree Grab:
Limited to 5 attacks.
Building damage bonus: 40% to 40%/55%/70%/85%.
Attack damage bonus: 40% to 20/25/30/35.
Cleave distance: 600 to 700.
Grow!: Bonus damage now added to Tiny's base damage instead of being a green bonus.
Ursa

Fury Swipes: Break no longer cancels previously gained stacks; it doesn't increase the counter/debuff duration. No longer triggers on missed attacks.
Vengeful Spirit

Magic Missile: Projectile now bounces to another visible unit within 400 radius.
Vengeance Aura:
Damage bonus: 12/18/24/30% to 11/18/25/32%.
No longer has passive death penalty.
Aghanim's Scepter now works with Vengeance Aura instead of Nether Swap.
Vengeance Illusion now has 12% MS bonus and gives XP to Vengeful Spirit upon respawn.
Nether Swap: Now deals 50 magical damage to the swapped enemy and provides a damage reduction buff (30/40/50%).
Venomancer

Poison Nova
Aghanim's Scepter CD from 140/120/60 to 100/80/60
Aghanim's Scepter now increases target's max HP damage by 1%
Viper

Poison Attack
Poison Attack: Stackable poison attacks; each reduces MS by 6/8/10/12%, magical resistance by 4/6/8/10%, and deals 4/8/12/16 magical damage per stack for 4 seconds.
Nethertoxin:
No longer reduces magic resistance.
DPS now depends on the time the enemy spends inside the toxin.
Takes 4 seconds to reach max damage, which resets if the enemy leaves the area.
Min damage: 15/20/25/30, max damage: 50/75/100/125.
Weaver

Shukuchi
No longer unlocks movespeed limit
Now provides static 550 MS for it's duration (as before 7.00)
Chaos Knight

Illusions: Can now throw fake Chaos Bolt.
LVL 20 Right: Chaos Bolt Illusion.
Illusions last 6s, deal 100% damage, and take 260% damage. Phantasm must be learned.
Chaos Strike: No longer has cooldown. Now has a 33% chance to proc like a normal critical strike.
Phantasm: Aghanim's Scepter provides +1 Phantasm clone.
Doom

Aghanim: No longer freezes debuff duration when Doom is around the target.
Earthshaker

Enchant Totem:
No longer has True Strike.
Provides 75 bonus attack range.
Aghanim's Scepter cast range reduced from 1100 to 950.
Now adds 40% Cleave on the attack.
Pudge

- Reduced creep duration from 6 to 3
- ncreased creep damage factor from 1 to 4
- Increased cast range from 160 to 200
Meat Hook:
Now instantly kills non-hero, non-ancient, non-creep-hero illusions.
Hero control disabled until backdragging.
Ability sound effects can now be heard within 2000 radius (if hero is in range).
Rot:
Aghanim's Upgrade: Adds 100 damage and increases AoE to 475.
Reduces HP restoration and spell lifesteal amplification by 20%.
Now self-damages 75% of damage as HP removal (ignoring magic resistance, shields, etc.).
No longer damages itself with spell immunity.
Flesh Heap:
Now provides Strength attribute while dead.
Added active component: Blocks a portion of incoming damage while active.
Damage blocked: 8/14/20/26 (25 Talent: 12/21/30/39).
Cooldown: 20/19/18/17.
Mana cost: 50/60/70/80.
Tinker

REPLACED March of the Machines with Defense Matrix
Creates a barrier on the target allied unit for a duration that blocks a fixed amount of damage and provides status resistance
Cast time: 0.2
Cast range: 600
Shield capacity: 100/180/260/340
Status resistance bonus: 20%/30%/40%/50%
Duration: 15
Mana cost: 100/110/120/130
Cooldown: 12
Notes: Fully negates a certain amount of damage of any type. Multiple instances of the buff do not stack
ADDED Keen Conveyance sub-ability
After a short channeling time, teleports Tinker towards a targeted allied building. LVL 2 allows teleporting to non-hero units. LVL 3 allows teleporting to allied heroes
Cast range: Global
Channeling time: 4.5/4/3.5
Mana cost: 75
Cooldown: 80
Notes: LVLs up together with Rearm. Cannot be cast while rooted
This is a basic ability, taking the sixth ability slot
Lion

Mana Drain:
Added ally unit-targeting functionality.
Restores 10/20/30/60 mana per second to allies.
Grants 10%/13%/15%/18% ally movement speed bonus.
Reduced mana cost from 10 to 0.
Grants True Sight over the affected target.
Damages enemies for 100% of the mana drained.
Finger of Death:
Now gets charges when stolen by Rubick.
LVL 25 right talent: +100% Mana Drain Damage
LVL 20 left talent: Mana Drain Spell Immune, +2 Multi-Target
LVL 20 right talent: +20 Finger of Death Damage Per Kill
LVL 15 right talent: +70 Max Health Per Finger of Death Kill
LVL 10 right talent: +10%/+5% Mana Drain Slow/Speed
Arc Warden

Flux:
Now always applies its movement speed slow, even if the enemy is near.
Reworked Aghanim's Scepter:
Old: Grants Rune Forge ability.
New: Spark Wraith.
Spawns a secondary wraith with a 2-second activation delay after hitting the enemy.
Spark Wraiths created this way cannot spawn further wraiths.
Tempest Double:
Health: From HeroCurrentHP to HeroMaxHP.
Mana: From HeroCurrentMP to HeroMaxMP.
Ability targeting type: From non-targeted to a 700-cast range point-targeted ability.
Anti-Mage

Reduced attack backswing from 0.6 to 0.3.
Mana Void: Now applies the stun to all affected units within radius.
LVL 20 Talent: Grants Counterspell Ally ability.
Counterspell Ally:
Creates a Counterspell shell around the targeted ally.
Reworked Aghanim's Scepter:
Old: Improves ultimate Mana Void.
New: Grants Blink Fragment ability.
Blink Fragment:
Casts an illusion at the target enemy or location that lasts for a short duration.
Illusion cannot be controlled.
Illusion damage dealt: 50%
Illusion damage taken: 250%
Illusion duration: 7
Mana cost: 45
Charge replenish time: 25
Charges: 3
Mana Break:
Now stacks with Diffusal Blade's Mana Break.
Also applies a 1 second 25%/30%/35%/40% movement speed slow on enemies upon full mana drain.
Spectre

LVL 10 Left talent: -100 Desolate search radius.
Reality:
Instantly applies one Spectral Dagger to the target instead of enemies in 250 AOE around the target.
Applies Desolate to a lone target within 400 radius (300 with talent).
Illusions no longer have static 400 MS; they now inherit MS properly.
Illusions no longer wait 1 second before attacking.
Replaced Haunt with Shadow Step:
Shadow Step is now Spectre's ultimate ability.
Reality is now a sub-ability of Shadow Step.
Passively applies Spectral Dagger upon exchanging places with a chosen illusion.
Haunt now provided by Aghanim's Scepter upgrade.sen illusion
Haunt now provided by Aghahim's Scepter upgrade
Goblin Techies

Reverted to the game.
Reduced stats:
Intelligence gain: 3.3 to 3.
Armor: 5 to 2.
Attack damage: 9‒11 to 5‒7.
Movement speed: 310 to 300.
Attack range: 700 to 600.
Base HP and MP Regen: 1 to 0.
Mines:
Now count spell damage amplification of Techies.
LVL 25 left talent: 50% Land Mines Damage to Buildings.
LVL 20 left talent: -1.2s Land Mines Detonation delay.
Activation Delay: From 1.75 to 0.50.
Detonation Delay: From 1.6 to 2.
Damage type: Pure.
Stasis Trap:
Now disarms instead of rooting.
Now triggers on invisible units.
Reduced activation time: From 2 to 1.
Blast Off!:
Cannot be cast while rooted or leashed.
Self-damage now equals current HP instead of max HP (25% of HP, no longer lethal).
Stun duration: 0.5/1/1.5/2.
Cooldown: From 35 to 40/35/30/25.
Neutrals
Added new Ancient Forgotten Camp and Big Turtles Camp.
Neutrals now have a chance to cast abilities.
Pulling is now only possible at T1 in safe lanes and hard lanes.
Roshan
Armor bonus per interval: From 0.325 to 0.375.
Max Health bonus per interval: From 115 to 130.
Now also increases HP regen per interval by +0.5.
Increased base armor from 20 to 30.