Black

automatic reconnection for rpg rooms

4 posts in this topic

Posted (edited)

please consider taking into account an auto reconnect system for rpg rooms as provided by the dota map. Since the smallest inconvenience with the internet causes the immediate drop of the map that is played without giving the person a chance to reconnect to the game and continue playing, all users who play rpg maps on this platform will be very grateful for this :)  @Admin @Charbel

Edited by Black

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Buenas tardes.

La esencia de jugar en rooms RPG es no tener que afrontar las pausas que se generan cuando uno esta intentando reconectarse. En el caso de los rooms de DotA, la gente suele ser del mismo país y por lo tanto, las pausas por reconección no afectan de manera seguida. Pero en el caso de los rooms RPG, los jugadores suelen ser de distintos paises y hasta de distintos continentes, lo que provocaria que la funcion de reconeccion se active frecuentemente.

En conclusion, no estoy de acuerdo con esta propuesta.

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I up for this. But it will be hard because having a reconnection feature is not only in the RPG rooms but it is on the map too. It is coded on the map to have a reconnection feature. So to have a reconnection on RPG rooms, all maps should be opened/deprotected to have a reconnection feature. If you know a map that is frequently updating like TWRPG, HMRPG, Mushroom, etc... You can ask the map author if they could support the reconnection feature for RGC players. Like TWRPG, most of the players of it are playing at battlenet and euro battlenet, so the author has reconnection feature for that platform.

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